Noob is by far the worst of them now because from anywhere other than full screen(where Sub doesnt want to be) its a total guessing game. Guess right alot and your in pretty good shape once you get in, guess wrong and you could lose over 50% of your health just trying to get in.
One thing I thought about that I need to try out with Hitoshura is to by default, when in doubt, block high. The reason is if your gonna get hit then its better to get hit by the low shadow slide then it is by the tackle, since the slide only staggers you a little while tackle takes you down and puts you back across the screen. Il take the damage but the position loss is the real killer with the tackle.
The first half of the screen is easy, since it doesnt matter what he throws you can just jump over it. Once your at half screen is where it gets tricky. Trading ice blasts used to be good here as did making the noob player guess between slide/tackle or upknee against the jump in possibility. Now because he has the teleport grab you gotta make real careful reads on when to throw ice blasts.
Noob can get up against Subzero, thats just the way it is. The hit box on upkick is crazy, if you try to D4 him as hes getting up, you'll get hit, try to cross over jump him and you'll still get hit. Even a distanced 2,2 is beat by it on wakeup.
I usually play for the knockdown with Subzero but with Noob we are going to have to change our strategy because we just cant stop him from getting up reliably the way we can with say Kitana.
So what do we do then? Against my better judgement I think it might be better to go for Jip,B1,2,1 after any combo into freeze. The reason being is Subzero wins this match by continuous pressure. By using B1,2,1 we stagger him on the last hit allowing us to dash in and continue to pressure him and he can do nothing but block. Its counter intuitive to how I play Sub because it sacrifices damage and the knockdown for continued pressure and meter building. But in the Noob matchup i think these are more important because its to easy for noob to wake up with upkick and create space for himself. Since Noob can get up on Subzero the best thing we may be able to do is not knock him down and instead keep up a barrage of pressure. Noob still has no way to deal with Sub up close. His normals are trash compared to Sub's.
If anyone has a better idea, Im all ears.