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Guide Sub-Zero Frame Data Conclusions - Blocked String Gaps

Chaosphere

The Free Meter Police
First of all, big credit to Somberness. I used his frame data to draw these conclusions.

This is a rough draft of a chart I made to show all of the frame gaps in Sub-Zero's combo strings. ALL of his combo strings. I wanted to make these charts to see what strings are punishable, and what I can do to punish them. Some strings have large gaps. Some strings have gaps of only 1 or 2 frames. Unfortunately you have to know your own character's frame data to find out what you can punish with, but I plan on making these charts for as many characters as I can.

I want to point out though that just because something has a certain amount of frames in a gap, that doesn't necessarily mean that only moves of that amount of frames or less will win. Moves like mileena's d4 can throw things off due to having such a low hitbox, but this is a rare case.

Like I said earlier, this is a rough draft. If there's any erroneous information or anything that looks like a typo, let me know. If you have any suggestions to make this easier to read, I'm open. If you have any questions let me know.

 

NRF CharlieMurphy

Kindergarten Meta
His BnB strings are all good. Only 2,1,2 has a big enough gap to poke... and thats only if you are player 1. Good chart Chaosphere. Very organized. :)
 

Bidu

the CHILL of DESPAIR
How did you miss the 20+ page thread that everyone was freaking out about? lol
I'm also wondering myself that. I'm watching REO's vid about it right now.

Edit: Just finished watching. All I can say is: I'll always love this game, but HOW PATHETIC the programming of this shit really is? Jesus...