xJohnWaynex
Noob
Inputs are JIP>B12>Freeze>JIP>242>(run up) 1>(run up) 123>slide
so basically instead of doing the 242>(run up) 1>F421+3 for max damage you can now end it with a slide for the same damage on anything after a freeze for wall carrying.
EDIT: Found out you don't have to do the second run up, you can just do 1>(wait)123>slide
Edit 2: You can also freeze>(run up) 1 > (run up) 1>123>slide however this does the same amount of damage for 1 extra hit (swag combo? a little further carry as well though.)
and here is he 31% combo.
Inputs are JIP>B12>Freeze>JIP>242>(run up) 1> (run up) 1>B12>slide 31% (meterless)
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