PwnStar
Noob
Sooo NRS insists upon stance swapping and I've already found 2 cases of stance specific situations. Looking to gather as much info on stance specific finds here for a quick reference for others (Stance referring to which foot is forward between you and the opponent). I assume with many that it will likely be mostly about range only, but the potential for meatier frames on moves could also factor from this as well.
Two finds:
Two finds:
- Subzero (grandmaster) in corner 4 > Clone will combo into a clone freeze depending on your stance, otherwise you will be to close and whiff clone
- Subzero vs Kitana - Kitana does f112df1, Can be punished by subzero's f333 based on stance. This is likely a range issue where the 1st active frame of f333 doesn't reach and Kitana is able to block/duck the hit in time. The move itself does reach at some point.
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