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Stage usage

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Peckapowa

Champion
Props to netherealm, they have created an amazing guessing game i can already tell from the demo that there character design is amazingly created but also controlled and read based this time (prolly still gonna get borked a bit)... their creativity is unmatched and their entire effort to produce this game is unmatched, they are up their with blizzard and valve and whoever made bio shock to me...

on to my actual point, i think this HAS to be in tournament play, its not broken and its the best thing ever to be put in the fighting game(okay exagerration but its FUCKING AMAZING)... example batmans stage.. This is gonna make matchups STAGE based, but also its going to playout liek quake where control of the items is IMPLEMENTAL to your game play.

as a rushdown character with gadgets you can use the middle object to fake jump in ( jump backwards with batman and punish with spear or bots???) and jump in on a read to get around zoning and use it as a threat... as a rushdown character with power you can hug it and use it as threat or destroy it for a knockdown and get in but also so the zoner cant abuse it...


as a gadget zoning character i think this is crazy, if you can control when they get close you can get back to full screen and go either direction... you can reuse this throughout the match... but whats cool is if you run away then the rushdown character has it to get in on you with... or the power character has it to knock you down... but what it also cool is if your hugging it you can use it to catch your opponent offguard...

THE CORNER objects give the person a corner escape or corner damage threat... but if read can be punished... this means that actually turtling yourself into a corner might be a viable strategy...


basically all the options netherealm are giving is going to make this game SUPER strategic... ww can turtle and so can batman... the objects actually balance out the game... god i have a huge injustice boner right now...
 

IrishMantis

Most humble shit talker ever!!!
Yeah man it will make Gadget Chars hard to catch

But will also force you to go close range to a power char so they can hit you with it and destroy your mobility tool, so if you think about the goal off both class are Opposites

Gadget - Keep away
Power - Stay close
 
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