ismael4790
Stay focused or get Caged
@colt
This has been happening all the time, but as I see that it still has not been fixed, here it is.
On block, speedbag works inconsistently. Here is an example with Sub-Zero. Some times the 5th hit will whiff, other times the 6th one will do, and other times all hits will land. It doesn't look like one can predict what is going to happen, which is really annoying, because the opponent can get a poke out chance when they shouldn't.
This is only one case. For each character the variety of possible undesired issues can be different (there's even a case where you can never get more than 4 hits). All are listed below. There could be some mistakes, but I think this illustrates the situation:
Below are listed the numbers of those hits that can whiff, vs all characters and positions, always considering you start speedbag just next to the opponent. In the following, with "5&6" I mean BOTH 5th and 6th hits can whiff in the same speedbag attempt. If it says "5,6" it means some times the 5th hit can whiff, and others the 6th hit can whiff, but not both in the same attempt.
With almost every character it is possible that the 6 hits land on block, but unless "none" is listed, you can get an unpredictable whiff in that situation.
Kung Lao - Midscreen: None; Midscreen crouched: 5; Corner: None; Corner crouched: 5.
Jax - Midscreen: 5, 5&6; Midscreen crouched: 5, 6; Corner: 5; Corner crouched: 5, 6.
Sonya - Midscreen: None; Midscreen crouched: 5, 6; Corner: None; Corner crouched: 5.
Kenshi - Midscreen: 5, 6; Midscreen crouched: 6; Corner: None, Corner crouched: 6.
Kitana - Midscreen: 5, 6; Midscreen crouched: 5; Corner: 5, Corner crouched: 5.
Scorpion - Midscreen: 5; Midscreen crouched: None; Corner: None, Corner crouched: None.
Sub Zero - Midscreen: 5, 6; Midscreen crouched: 5, 6; Corner: 5, Corner crouched: 5, 6.
Mileena - Midscreen: 5; Midscreen crouched: 5; Corner: 5, Corner crouched: 5.
Takeda - Midscreen: 6, 5&6; Midscreen crouched: 5, 6; Corner: 6, 5&6, Corner crouched: 5, 6.
Cassie - Midscreen: 5; Midscreen crouched: 5, 5&6; Corner: 5, Corner crouched: 5.
Jacqui - Midscreen: None; Midscreen crouched: None; Corner: None, Corner crouched: None.
Kung Jin - Midscreen: 5; Midscreen crouched: 5, 6; Corner: 5; Corner crouched: 5, 6.
Tanya - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Predator - Midscreen: 5, 6; Midscreen crouched: 5; Corner: 5,6, Corner crouched: 5.
Shinnok - Midscreen: None; Midscreen crouched: 6; Corner: None, Corner crouched: None.
Kano - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Johnny Cage - Midscreen: None6; Midscreen crouched: 5, 5&6; Corner: None, Corner crouched: 5, 5&6.
Erron - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Liu Kang - Midscreen: 5; Midscreen crouched: 5; Corner: 5; Corner crouched: 5.
Ermac - Midscreen: 6; Midscreen crouched: 6; Corner: None; Corner crouched: 6.
Kotal Kahn - Midscreen: 5; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Reptile - Midscreen: 5, 6; Midscreen crouched: 5, 6; Corner: 5, 6, Corner crouched: 5, 6.
Ferra Torr - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 6.
Dvorah - Midscreen: None; Midscreen crouched: 5; Corner: None, Corner crouched: 5.
Raiden - Midscreen: None; Midscreen crouched: 5, 5&6; Corner: None, Corner crouched: 5.
Quan Chi- Midscreen: 6; Midscreen crouched: 5&6 (EVERY TIME!); Corner: None, Corner crouched: 5&6 (EVERY TIME!).
Goro - Midscreen: 5; Midscreen crouched: None; Corner: 5, Corner crouched: None.
Tremor - Midscreen: 5, 5&6; Midscreen crouched: 2!!, 4, 5, 6 (wtf); Corner: 5, Corner crouched: 2!!,5,6.
This has been happening all the time, but as I see that it still has not been fixed, here it is.
On block, speedbag works inconsistently. Here is an example with Sub-Zero. Some times the 5th hit will whiff, other times the 6th one will do, and other times all hits will land. It doesn't look like one can predict what is going to happen, which is really annoying, because the opponent can get a poke out chance when they shouldn't.
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The testing has been done with maximum of 6 hits. In some rare cases you can get 7 (for example Shinnok and Kano) but the 6th hit can whiff.Below are listed the numbers of those hits that can whiff, vs all characters and positions, always considering you start speedbag just next to the opponent. In the following, with "5&6" I mean BOTH 5th and 6th hits can whiff in the same speedbag attempt. If it says "5,6" it means some times the 5th hit can whiff, and others the 6th hit can whiff, but not both in the same attempt.
With almost every character it is possible that the 6 hits land on block, but unless "none" is listed, you can get an unpredictable whiff in that situation.
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Jason- Midscreen: None; Midscreen crouched: None; Corner: None; Corner crouuched: None.
Kung Lao - Midscreen: None; Midscreen crouched: 5; Corner: None; Corner crouched: 5.
Jax - Midscreen: 5, 5&6; Midscreen crouched: 5, 6; Corner: 5; Corner crouched: 5, 6.
Sonya - Midscreen: None; Midscreen crouched: 5, 6; Corner: None; Corner crouched: 5.
Kenshi - Midscreen: 5, 6; Midscreen crouched: 6; Corner: None, Corner crouched: 6.
Kitana - Midscreen: 5, 6; Midscreen crouched: 5; Corner: 5, Corner crouched: 5.
Scorpion - Midscreen: 5; Midscreen crouched: None; Corner: None, Corner crouched: None.
Sub Zero - Midscreen: 5, 6; Midscreen crouched: 5, 6; Corner: 5, Corner crouched: 5, 6.
Mileena - Midscreen: 5; Midscreen crouched: 5; Corner: 5, Corner crouched: 5.
Takeda - Midscreen: 6, 5&6; Midscreen crouched: 5, 6; Corner: 6, 5&6, Corner crouched: 5, 6.
Cassie - Midscreen: 5; Midscreen crouched: 5, 5&6; Corner: 5, Corner crouched: 5.
Jacqui - Midscreen: None; Midscreen crouched: None; Corner: None, Corner crouched: None.
Kung Jin - Midscreen: 5; Midscreen crouched: 5, 6; Corner: 5; Corner crouched: 5, 6.
Tanya - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Predator - Midscreen: 5, 6; Midscreen crouched: 5; Corner: 5,6, Corner crouched: 5.
Shinnok - Midscreen: None; Midscreen crouched: 6; Corner: None, Corner crouched: None.
Kano - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Johnny Cage - Midscreen: None6; Midscreen crouched: 5, 5&6; Corner: None, Corner crouched: 5, 5&6.
Erron - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Liu Kang - Midscreen: 5; Midscreen crouched: 5; Corner: 5; Corner crouched: 5.
Ermac - Midscreen: 6; Midscreen crouched: 6; Corner: None; Corner crouched: 6.
Kotal Kahn - Midscreen: 5; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 5, 6.
Reptile - Midscreen: 5, 6; Midscreen crouched: 5, 6; Corner: 5, 6, Corner crouched: 5, 6.
Ferra Torr - Midscreen: None; Midscreen crouched: 5, 6; Corner: None, Corner crouched: 6.
Dvorah - Midscreen: None; Midscreen crouched: 5; Corner: None, Corner crouched: 5.
Raiden - Midscreen: None; Midscreen crouched: 5, 5&6; Corner: None, Corner crouched: 5.
Quan Chi- Midscreen: 6; Midscreen crouched: 5&6 (EVERY TIME!); Corner: None, Corner crouched: 5&6 (EVERY TIME!).
Goro - Midscreen: 5; Midscreen crouched: None; Corner: 5, Corner crouched: None.
Tremor - Midscreen: 5, 5&6; Midscreen crouched: 2!!, 4, 5, 6 (wtf); Corner: 5, Corner crouched: 2!!,5,6.
The extreme cases:
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