BrombeerBabak
Noob
here a vid i have seen
masters of soals (version for high combo dmg) have a stun move " soalball " to get a combo
mystic - for space controll have a stun aswell his lift
Spectral - for meterbuilding and newer players who want to play a char that not need meter for his combo but he is not so good at close range his d 1 is bad , his stun forcelift is not that good aswell and can be exed to het a dash njp
so i kinda like the idea he is building the 1 bar meter and then use it again int he combo
the problem is, he seems to be way too op, but im no turnament player spacialist to judge it , his combos do less dmg then the other variation
here tom brady explained the problem
he called it a bug but i think it is wanted
my idea to fix him
- dont let him gain meter when he cancel levitate without hitting his opponent !!!!!!
so when it get blocked you wont gain meter
-dont let him gain meter for canceling levitate with a soualburst ? only if he hit ??
balance him , but maybe removing " his meter gaining " option from a hitting teleport out of a levitate make him crap. and he really shoudnt be , his combos look awesome
any thoughts, what do you guys think ???
masters of soals (version for high combo dmg) have a stun move " soalball " to get a combo
mystic - for space controll have a stun aswell his lift
Spectral - for meterbuilding and newer players who want to play a char that not need meter for his combo but he is not so good at close range his d 1 is bad , his stun forcelift is not that good aswell and can be exed to het a dash njp
so i kinda like the idea he is building the 1 bar meter and then use it again int he combo
the problem is, he seems to be way too op, but im no turnament player spacialist to judge it , his combos do less dmg then the other variation
he called it a bug but i think it is wanted
my idea to fix him
- dont let him gain meter when he cancel levitate without hitting his opponent !!!!!!
so when it get blocked you wont gain meter
-dont let him gain meter for canceling levitate with a soualburst ? only if he hit ??
balance him , but maybe removing " his meter gaining " option from a hitting teleport out of a levitate make him crap. and he really shoudnt be , his combos look awesome
any thoughts, what do you guys think ???
Last edited: