Well shit you just beat me to it. Was about to post about the F2, blood ball thing. I was labbing blood ball to see what could combo into it for that beautiful plus 29 and F2 is the only thing I found. The other part of it though is that you can condition them to F2,1. A more advanced player is eventually going to get used to that and might try to hop attack on the 1. That’s when you hit them with F2, blood ball and boom you’re +29. Downside is if they duck anyway you’re gonna whiff in their face and get blown up.
Well shit you just beat me to it. Was about to post about the F2, blood ball thing. I was labbing blood ball to see what could combo into it for that beautiful plus 29 and F2 is the only thing I found. The other part of it though is that you can condition them to F2,1. A more advanced player is eventually going to get used to that and might try to hop attack on the 1. That’s when you hit them with F2, blood ball and boom you’re +29. Downside is if they duck anyway you’re gonna whiff in their face and get blown up.
Its not hit confirm, its a special cancel, the same way you do F2xxtongue, you do F2xxblood Ball, but the trick its the range, the closer you are to the character the better, but too far of the range and it won't connect, no need to hit confirm.
Its not hit confirm, its a special cancel, the same way you do F2xxtongue, you do F2xxblood Ball, but the trick its the range, the closer you are to the character the better, but too far of the range and it won't connect, no need to hit confirm.
some times you guys way of thinking makes me laugh, F2 its a whiff punishing tool, its not to be thrown out there randomly, i only throw F2 when something whiffs, dunno why i would make it different
some times you guys way of thinking makes me laugh, F2 its a whiff punishing tool, its not to be thrown out there randomly, i only throw F2 when something whiffs, dunno why i would make it different
Cool stuff but if you're close enough to hit this you're also close enough to get whatever full punish combo on whiff instead. How often do you take 13% and a mixup over 30% and a knockdown?
Cool stuff but if you're close enough to hit this you're also close enough to get whatever full punish combo on whiff instead. How often do you take 13% and a mixup over 30% and a knockdown?
Blood Ball will onlly connect on hit if the opponent is close to skarlets palm (basically if she's touching the Blood Ball it connects). In the corner you'll have a bit more range, but nothing substantial.