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Tech Sinestro: Yellow Element (1b23) Reset OTG Concept

MKPROJECT2359

EMPEROR | MKU PROJECT
After a long combo with Sinestro, after db1, if you do a 1b23, the 1b2 will count as a combo and the last hit
1b2(3) will reset. Now, it can be blocked, but it is +5 on block. If it hits, you will get an extra 10% dmg. Also, after it hits, you can dash forward and do a neutral jump into db1 , for a cross up or neutral jump 1, for the same side.

Standard Combos that you can do it with are:

b2 - d1 - f2d13 - 113 db1 - nj1 1b2(3)
f2d13 - d1 - f2d13 - 113 db1 - nj1 1b2(3)
b13 - nj2 db1 - nj2 db1 - 113 db1 - nj1 1b2(3)

B2 - 112 db2 mb - 112 db1 - nj1 1b2(3)
f2d1e - 112 db2 mb - 112 db1 - nj1 1b2(3)
b13 - 112 db2 mb - 112 db1 - nj1 1b2(3)
*sorry, I couldnt post this before because I didnt have anything to record it with.

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