scarsunseen
Miley Cyrax®
-MIDSCREEN - There are multiple ways to combo into a net midscreen (airborne):
1) Normal starter>scream, B23-net, etc. Just make sure you hit B23 at max distance, otherwise the net whiffs. This is VERY consistent. (After scream, DON'T do B2(levitate cancel), B23. The distance will mess up every time. Just walk forward and do B23.)
2) Normal starter>scream, F43, (dash), F4-net, etc. You can do B2(levitate cancel)ex-hairball as part of your combo starter, but the F43, (dash), F4-net part is difficult to land. This works in the corner too, but you can hit a standing F4-net in the corner (see below).
3) 2-bar throw starter>scream, B23-net
At the end of a long combo, sometimes I like to leave them standing so I can dash in for a 2-bar throw starter mix-up.
-CORNER
1) F4-net!!! This is EXTREMELY strong in this version of the game because the net drains their meter while you can set up a reset situation. After your combo starter and F4-net, you can DB3 and then DB4 and then set up a bomb while their still in a net. See here:
After F4-net and bomb setup (hold kameo button), I often like to B2(levitate cancel) to end the first combo and leave them in hit stun. On my way down from the levitate, I do 1-B4 for a guaranteed overhead/low/bomb combo starter. You can experiment and try other setups as well. You can throw them into the bomb:
1) Normal starter>scream, B23-net, etc. Just make sure you hit B23 at max distance, otherwise the net whiffs. This is VERY consistent. (After scream, DON'T do B2(levitate cancel), B23. The distance will mess up every time. Just walk forward and do B23.)
2) Normal starter>scream, F43, (dash), F4-net, etc. You can do B2(levitate cancel)ex-hairball as part of your combo starter, but the F43, (dash), F4-net part is difficult to land. This works in the corner too, but you can hit a standing F4-net in the corner (see below).
3) 2-bar throw starter>scream, B23-net
At the end of a long combo, sometimes I like to leave them standing so I can dash in for a 2-bar throw starter mix-up.
-CORNER
1) F4-net!!! This is EXTREMELY strong in this version of the game because the net drains their meter while you can set up a reset situation. After your combo starter and F4-net, you can DB3 and then DB4 and then set up a bomb while their still in a net. See here:
After F4-net and bomb setup (hold kameo button), I often like to B2(levitate cancel) to end the first combo and leave them in hit stun. On my way down from the levitate, I do 1-B4 for a guaranteed overhead/low/bomb combo starter. You can experiment and try other setups as well. You can throw them into the bomb: