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Sheeva Meter Building Data

Aidan

The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For All blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 12b1 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Grab N Punch you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Sonya or Kung Lao for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.

Now for Sheeva's data:
Fireball
Hit or Whiffed Fireball - 3.725%, takes 26.83 for 1 bar​
Blocked Fireball - 12.722%, takes 7.86 for 1 bar​
Blocked EX Fireball - 8.996%, takes 11.11 for 1 bar​
Jump Stomp
Hit or Whiffed Jump Stomp - 3.725%, takes 26.83 for 1 bar​
Ground Stomp
Whiffed or Hit Ground Stomp - 5.989%, takes 16.69 for 1 bar
Grab N Punch
Hit or Whiffed Grab N Punch - 5.989%, takes 16.77 for 1 bar​
Blocked Grab N Punch - 14.985%, takes 6.67 for 1 bar​
Blocked Grab N Punch- 8.996%, takes 11.11 for 1 bar​
Anti-Air Grab
Whiffed or Hit Anti-Air Grab - 3.725%, takes 26.83 for 1 bar​
Low Grab
Whiffed or Hit Low Grab - 5.989%, takes 16.69​
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
12b1 - 26.988%, takes 3.7 for 1 bar
1b2f1 - 26.988%, takes 3.7 for 1 bar​
1b21+2 - 26.988%, takes 3.7 for 1 bar​
212f1 - 35.984%, takes 2.77 for 1 bar​
212b1 - 35.984%, takes 2.77 for 1 bar
b21+2 - 8.996%, takes 11.11 for 1 bar
f2b1 - 17.992%, takes 5.55 for 1 bar
33 - 17.992%, takes 5.55 for 1 bar​
f3b1 - 17.992%, takes 5.55 for 1 bar
f32 - 17.992%, takes 5.55 for 1 bar​
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 10.52%, takes 6.8 for 1 bar
3 - 10.52%, takes 9.5 for 1 bar
4- 18.958%, takes 5.27 for 1 bar​
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 10.52%, takes 9.5 for 1 bar
f2 - 10.52%, takes 9.5 for 1 bar
b2 - 14.708%, takes 6.8 for 1 bar
f3 - 10.52%, takes 9.5 for 1 bar
f4- 23.166%, takes 4.31 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 29.437%, takes 3.39 for 1 bar

Kombo Attacks
12 - 10.312%, takes 9.69 for 1 bar
12b1 - 23.583%, takes 4.24 for 1 bar
1b2 - 16.291%, takes 6.14 for 1 bar
1b2f1 - 37.229%, takes 2.68 for 1 bar
b12 - 16.52%, takes 6.05 for 1 bar
b121+2 - 33.604%, takes 2.97 for 1 bar
21 - 14.52%, takes 6.88 for 1 bar
212 - 20.208%, takes 4.94 for 1 bar
212f1 - 32.854%, takes 3.04 for 1 bar
212b1 - 36.5%, takes 2.73 for 1 bar
b21+2 - 36.77%, takes 2.71 for 1 bar
f2b1 - 32.52%, takes 3.07 for 1 bar
33 - 24.52%, takes 4.07 for 1 bar
f3b1 - 28.52%, takes 3.5 for 1 bar
f32 - 38.541%, takes 2.59 for 1 bar

Specials(Corner implies touching)
Fireball - 25.25%, takes 3.96 for 1 bar
:exFireball - 33.666%, takes 2.97 for 1 bar
Teleport Stomp - 23.708%, takes 4.21 for 1 bar
:exTeleport Stomp - 24.062%, takes 4.15 for 1 bar
Ground Pound - 18.958%, takes 5.27 for 1 bar
:exGround Pound - 34.875%, takes 2.86 for 1 bar
Grab N Punch - 37.895%, takes 2.63 for 1 bar
:exGrab N Punch - 46.312%, takes 2.15 for 1 bar
Anti-Air Grab - 29.437%, takes 3.39 for 1 bar
:exAnti-Air Grab - 37.916%, takes 2.63 for 1 bar
Low Grab - 27.354%, takes 3.65 for 1 bar
:exLow Grab - 35.833%, takes 2.79 for 1 bar
:x-Ray
Slam Dance - 69.729%, takes 1.43 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Basically, Sheeva can net up to 70% of a bar guaranteed if you block 2 at all.

Lol.