Grizzwald304
Noob
Just some stuff I found playing around with our new DLC
Let me know what you think
Let me know what you think
No problem. If you find anything else let me know. I only have about 500 games played with him. Need more tech against matchups for sure.Will be checking this out. Thank ya kindly
Tsung's B22? Do you mean B11?Scorpions F34 has a Flawless Blockable gap. Tsungs B22 doesnt and you arent going to be going for F242 (Tsungs flawless blockable gap) on a whiff punish (F24 cancel into full combo is more likely) with him so it is better than Scorpion. F24 and B22 are also both hitconfirmable.
Tsung has an amazing antiair with Standing 3 also. Has an amazing hit box is seems hitting at every range D2 can except right next to them and/or crossovers which is what Standing 1 is for. 314%/300%/292% with 1 bar is great.
Stand 3 xx DB1 Amp Dash Standing 4 xx Db1F/BF4/BF2
Most characters have a way to get out of a down poke into ground eruption that they can react to fairly easy with little practice. Ive been noticing it isnt very good against high level players.
I think he has great footsies. He also has B3 which acts like your fast mids did in MKX. If your opponent is mashing down pokes you can go into B3 full combo (B3U4 if they dont know about the gap) or B3D4 and the overhead is easy hitconfirmable. They are both safe too so win/win I guess.
I do actually. Maxmillion discovered in his stream which he called a "bug"No problem. If you find anything else let me know. I only have about 500 games played with him. Need more tech against matchups for sure.
B112 has a gap that can be flawless blocked. B11 is -17. F243 is the safest string on block. I play Spellmaster so I have safe special cancels though.Scorpions F34 has a Flawless Blockable gap. Tsungs B22 doesnt and you arent going to be going for F242 (Tsungs flawless blockable gap) on a whiff punish (F24 cancel into full combo is more likely) with him so it is better than Scorpion. F24 and B22 are also both hitconfirmable.
Tsung has an amazing antiair with Standing 3 also. Has an amazing hit box is seems hitting at every range D2 can except right next to them and/or crossovers which is what Standing 1 is for. 314%/300%/292% with 1 bar is great.
Stand 3 xx DB1 Amp Dash Standing 4 xx Db1F/BF4/BF2
Most characters have a way to get out of a down poke into ground eruption that they can react to fairly easy with little practice. Ive been noticing it isnt very good against high level players.
I think he has great footsies. He also has B3 which acts like your fast mids did in MKX. If your opponent is mashing down pokes you can go into B3 full combo (B3U4 if they dont know about the gap) or B3D4 and the overhead is easy hitconfirmable. They are both safe too so win/win I guess.
Just a few tips, glad you made the video and put in the work to help others,. With that said there are a few problems:Just some stuff I found playing around with our new DLC
Let me know what you think
Shang Tsung doesn't have a B22 its B11 and B11 is unsafe at -11 but is hitconfirmable but every special after is punishable (BF2/DB1/BF4/DF3)Tsungs B22 doesnt and you arent going to be going for F242 (Tsungs flawless blockable gap) on a whiff punish (F24 cancel into full combo is more likely) with him so it is better than Scorpion. F24 and B22 are also both hitconfirmable.
yoU cAn use it seldomly vs good opponents but his B3U4/B3D4 us fuzzy guardable and is full combo punishable on reaction. There is a 16f gap to block both with fuzzy and 15f to anti air the U4 into full combo.He also has B3 which acts like your fast mids did in MKX. If your opponent is mashing down pokes you can go into B3 full combo (B3U4 if they dont know about the gap) or B3D4 and the overhead is easy hitconfirmable. They are both safe too so win/win I guess.
Its -11 on blockB11 is -17.
Touche'Shang Tsung doesn't have a B22 its B11 and B11 is unsafe at -11 but is hitconfirmable but every special after is punishable (BF2/DB1/BF4/DF3)
There is a gap on B112:
B11(gap)2
Scorpions is -2 on block with massive pushback. I don't believe shanks is better but still good.
yoU cAn use it seldomly vs good opponents but his B3U4/B3D4 us fuzzy guardable and is full combo punishable on reaction. There is a 16f gap to block both with fuzzy and 15f to anti air the U4 into full combo.
What I think B3 is stormy for is mixing your pokes to catch them counterpoking your D3. You can do a D3 to condition raw then later use B3 xx DB1 to catch counter pokes into full combo.
Its -11 on block
Thanks, looks like I got some labbing to do and some reevaluation of my gameplay.Shang Tsung doesn't have a B22 its B11 and B11 is unsafe at -11 but is hitconfirmable but every special after is punishable (BF2/DB1/BF4/DF3)
There is a gap on B112:
B11(gap)2
Scorpions is -2 on block with massive pushback. I don't believe shanks is better but still good.
yoU cAn use it seldomly vs good opponents but his B3U4/B3D4 us fuzzy guardable and is full combo punishable on reaction. There is a 16f gap to block both with fuzzy and 15f to anti air the U4 into full combo.
What I think B3 is stormy for is mixing your pokes to catch them counterpoking your D3. You can do a D3 to condition raw then later use B3 xx DB1 to catch counter pokes into full combo.
Its -11 on block