Qwark28
Joker waiting room
Was experimenting with j360s F4 UM corner combo that check found years ago on MK2
If your opponent is nearing a breaker and you desperately need some damage to close the round, here's what you can do.
12B1 F4 UM 214
now, if you do a F2, depending on how long you wait during the knockdown, you can choose to end up behind or in front of your opponent, this is beatable by teching or wakeups, but it's used as a surprise throw.
tech rolling doesn't work, they'll roll while you're f2ing and ALWAYS end up getting themselves back in the corner.
If your opponent is nearing a breaker and you desperately need some damage to close the round, here's what you can do.
12B1 F4 UM 214
now, if you do a F2, depending on how long you wait during the knockdown, you can choose to end up behind or in front of your opponent, this is beatable by teching or wakeups, but it's used as a surprise throw.
tech rolling doesn't work, they'll roll while you're f2ing and ALWAYS end up getting themselves back in the corner.