AssassiN
Warrior
Scorpion
Semi-dash/full dash into U3(don't be too late with this or wake-up attack will hit you):
- Take down: U3 picks it up into a full combo
- EX Take Down: Makes it whiff, turn around for a full combo punish:
* F4 + RD~DS(Sometimes whiffs, mind Scorpion's hitbox when he is recovering)
* F31 + RD~DS(Less chance it whiffs, again mind his recovery)
* B1 + RD~DS(A lot less chance it whiffs but needs practice)
* B11F4 + RD~US(Best chance but damage is not as great as it could be)
- Teleport(normal and EX): Lands on the ground in time for D1 + DC/RD~US punish
Sektor
B1,F3:
- Flamethrower: Hits Sektor
- EX Flamethrower: Hits Skarlet
- Teleport(normal and EX): Makes teleport whiff, no punish
F4, RD~slide:
- Flamethrower: Hits Sektor
- EX Flamthrower: Hits Skarlet
- Teleport(normal and EX): Hits Sektor with slide
F4, EX RD:
- Flamethrower(normal and EX): Full combo punish
- Teleport(normal and EX): Full combo punish
Might post some more anti wake-up stuff later on in the week, see what I can remember.