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Roster Size

gosoxtim

Kombatant
with the suppose rumor of having a roster size with 30 with 14 new characters what do you think actually size of the roster i'm leaning towards with 30 + DLC
 

callMEcrazy

Alone is where to find me.
30 + DLC seems about right from NRS's impressions so far. But I'm having a hard time believing there will be as many as 14 new characters TBH. That's a few too many for the fans and a few too many for the developers to do from scratch. Mk9 had only had 4 but we know they are going more aggressive for Mkx. But I still think 10 would have been more than enough.

Personally I'm not in favor of having a large roster size. Even before the reveal when we didn't know about variations I wasn't in favor of having a total cast size over 30 including DLC. I always preferred quality over quantity. But now that we know about variations even a cast size of 30 is making me very nervous. I have no idea how they are going to balance that, even with all the EVO players testing for them (apparently). And its not just about balance, its also about how polished each character feels. I just hope the overall quality doesn't suffer.

If I got to decide I'd have 24 characters like in the E3 demo select screen, with 8 new characters.
 

WakeUp DP

GT MK OshTekk.
In my opinion 28-32 are way too many chars and way too many MUs to learn.

18-24 should be ideal. Remember the higher the number the harder its to balance and have unique styles to each char.
 

xenogorgeous

.... they mostly come at night. Mostly.
30 + DLC seems about right from NRS's impressions so far. But I'm having a hard time believing there will be as many as 14 new characters TBH. That's a few too many for the fans and a few too many for the developers to do from scratch. Mk9 had only had 4 but we know they are going more aggressive for Mkx. But I still think 10 would have been more than enough.

Personally I'm not in favor of having a large roster size. Even before the reveal when we didn't know about variations I wasn't in favor of having a total cast size over 30 including DLC. I always preferred quality over quantity. But now that we know about variations even a cast size of 30 is making me very nervous. I have no idea how they are going to balance that, even with all the EVO players testing for them (apparently). And its not just about balance, its also about how polished each character feels. I just hope the overall quality doesn't suffer.

If I got to decide I'd have 24 characters like in the E3 demo select screen, with 8 new characters.
yep .... 100% agreed ;)
I hope that NRS doesn't run out fo ideas for new chars concepts, and so, avoid to throw garbage final result leftovers in the final version of the game ..... anyway, since a lot of stuff seems to be , up to now, pure speculation, let's take this new chars roster idea as a good challenge for the developers, and cheer for MKX have a good presentation in the end .... I urge for this game to be successful for God's Sake !! :D
 

gosoxtim

Kombatant
here the thing though ed boon said mortal kombat x will have more new characters then every before mortal kombat inclding the first one and since Mortal kombat deadly alience already had ten that means 14 wouldn't be out of question
 

Levaranoia

War God
I feel the more the merrier. That means there is a character to fit everyone's style. Maybe your favourite character doesn't make a return but there is a new character that is similiar. It just means that there will be lots of character to choose from and hopefully everyone won't just play one damn character.
 

gosoxtim

Kombatant
this is weird nrs posted this on there twitter

Sub-Zero vs. Scorpion. New Kombatant vs.Klassic Kombatant. Lets talk about it all at our new forums... http://fb.me/45croCbd5

so this means this subzero is a different subzero?
 

Law Hero

There is a head on a pole behind you
I feel the more the merrier. That means there is a character to fit everyone's style. Maybe your favourite character doesn't make a return but there is a new character that is similiar. It just means that there will be lots of character to choose from and hopefully everyone won't just play one damn character.
I agree completely. If the game is balanced, more characters is a good thing.

Just means there's more matchups, more variety, and the players that put in the most work learning as much as possible will do better. It also makes the game much more fun to watch when there's a large variety of characters being used. I'm hoping for around 30.
 

Kevlang

Noob
I don't understand why everyone is loving the idea of new characters. I think It's good to introduce new fighters, but I think that 14 is too many. I could very well be wrong, but I feel like they are going to end up replacing fan favorites with cheap knock offs...

Like Cassie Cage... do we really need a character that's johny cage's and sonya's kid? What about Liu Kang and Kitana's little girl, Kitty Kang?

I feel like it's the wrong move. What if she ends up being a popular character? That's going to complicate the subsequent Mortal Kombat sequels. How are the writers going to continue to include the whole damn family?

I'm skeptical... but I'm not going to pass judgement before I've played the game.
 

gosoxtim

Kombatant
I don't understand why everyone is loving the idea of new characters. I think It's good to introduce new fighters, but I think that 14 is too many. I could very well be wrong, but I feel like they are going to end up replacing fan favorites with cheap knock offs...

Like Cassie Cage... do we really need a character that's johny cage's and sonya's kid? What about Liu Kang and Kitana's little girl, Kitty Kang?

I feel like it's the wrong move. What if she ends up being a popular character? That's going to complicate the subsequent Mortal Kombat sequels. How are the writers going to continue to include the whole damn family?

I'm skeptical... but I'm not going to pass judgement before I've played the game.
mortal kombat x is about embracing change which is why the dragon is different this game is all passing the torch sure some of our favorites wont be in the game doesn't mean to hate on the new fighter becuase of that Mortal kombat x is the future
 

xWildx

What a day. What a lovely day.
I've never understood NRS's obsession with reassembling the cast every other game. Most other fighting games add 1-4 characters per sequel while retaining the original cast to keep people coming back. With NRS, you have to be a Scorpion or Sub-Zero user or you'll always have to be on edge when a new MK is announced, and I personally find that a bit obnoxious.
 

RelentlessOhio

Divekick x 1000
We srsly need to merge a lot of these redundant threads together...

And MK isn't every other fighting game. I guess they figure if most of the MK9 cast returned, it'd be stale and lose the shock value.
 

callMEcrazy

Alone is where to find me.
mortal kombat x is about embracing change which is why the dragon is different this game is all passing the torch sure some of our favorites wont be in the game doesn't mean to hate on the new fighter becuase of that Mortal kombat x is the future
We'll have to wait and see what "the future" is. Mk4 was supposed to be one, with multiple planes and interactables. MkDA tried 10 new characters and fighting styles. MkD and MkA tried a few things as well. But it wasn't until Mk9 that the series really got going again since Mk3. Before the release of MKA Boon said that MkA would be the last game with that generation of characters and the game after that (skip Mk vs DC and fast forward to Mk9) would have a totally revamped cast. Guess what, that never happened. Instead Mk9 was the perfect example of going back to the roots and playing it safe.

I'm not against change at all but having 14 new characters seems like an unnecessarily big change. I'm all for the new fighting engine, with interactables, no dash block and run and everything. But that's progressive change or evolution. Throwing in half a roster worth of new characters seems too drastic and could just be the kind of thing that gets Mk into trouble again.
 

Kevlang

Noob
I've never understood NRS's obsession with reassembling the cast every other game. Most other fighting games add 1-4 characters per sequel while retaining the original cast to keep people coming back. With NRS, you have to be a Scorpion or Sub-Zero user or you'll always have to be on edge when a new MK is announced, and I personally find that a bit obnoxious.
I completely agree! People love Mortal Kombat, and the characters they use. MK4 is a perfect example of this. There's only 15 slots on the player select screen, and only 8 of them were returning fighters.


@GGA 16 Bit "Let's drop Kitana, the original female ninja, princess of Edenia for, wait for it... the yellow ninja traitor to Edenia!" (That's kinda racist, ha ha)

@Perfect Legend "Let's drop Kung Lao, the badass Shaolin Monk with a Bladed Hat, for Kai... Another Shaolin monk who's...black???"

"Let's drop Kano, the leader of the black dragon, with a freakin' laser eye and metal face plate, for Jarek, his lackey..."

In fairness, Quan Chi is arguably the best post MK3 addition in the franchise., and Shinnock is kinda, meh.... I liked Fujin in MK4, but that was when I was 11 or 12 and didn't know any better. I wouldn't lose sleep if he didn't return for MK X.

My point is, that MK4 shouldn't have added 8 new characters when only 3 of them were original designs.


My ideal roster would be at least 80% returning characters and no more than 20% new fighters. This is just an estimate, but That's enough to keep the legacy roster, but keeping it fresh with new fighters.
 

VenomX-90

"On your Knees!"
I dont get how Scorpion can age, I mean he's already dead. You should be the same age as when you died. Given that he is a specter, and since Raiden is a God e can't age as well.
 

Kevlang

Noob
mortal kombat x is about embracing change which is why the dragon is different this game is all passing the torch sure some of our favorites wont be in the game doesn't mean to hate on the new fighter becuase of that Mortal kombat x is the future
That sounds like some hipsy gypsy nonsense. MK X is about following up the best selling game in the franchise (MK9) by building on its success, not embracing change. Change is only good when it improves things. You shouldn't embrace change, your should embrace improvement. MK Deception was all about passing the torch too, and look how well that went? MK9 was so successful because it returned to its roots of 2D fighting, and the original characters.

You sir, are a fool to think they should throw that all away and "embrace change."
 

gosoxtim

Kombatant
That sounds like some hipsy gypsy nonsense. MK X is about following up the best selling game in the franchise (MK9) by building on its success, not embracing change. Change is only good when it improves things. You shouldn't embrace change, your should embrace improvement. MK Deception was all about passing the torch too, and look how well that went? MK9 was so successful because it returned to its roots of 2D fighting, and the original characters.

You sir, are a fool to think they should throw that all away and "embrace change."
no i mean like having fun with the new fighters while enjoying your favorites at the same time passing the torch to the new fighters as well that what i mean when saying embracing change
 

Kevlang

Noob
no i mean like having fun with the new fighters while enjoying your favorites at the same time passing the torch to the new fighters as well that what i mean when saying embracing change
I think you missed the point of my original point. I never said that new fighters were unwelcome. My concern was that a 60/40 ratio of old/new characters is a little high. Especially when the new characters are unoriginal, imitations of the old characters they're replacing.

I want to see new fighters added... if they are actually new and original. Refer to my earlier post about MK4.

Again, as I stated in my original post, I'm not hating on the game. I haven't even played it yet. I'm just skeptical, based on MK4, MKDA, etc....

NRS has really stepped up their game since WB acquired them. So I'm trying to give them the benefit of the doubt... But remember, these are the same guys that brought you MOKAP!

@gosoxtim , pay attention at (1:25) where Ed Boon invokes the passing of the torch...
 

gosoxtim

Kombatant
the 24 slots are not final and with saying mortal kombat x roster close to last mortal kombat game we could be talking about 30 +dlc
 
I've never understood NRS's obsession with reassembling the cast every other game. Most other fighting games add 1-4 characters per sequel while retaining the original cast to keep people coming back. With NRS, you have to be a Scorpion or Sub-Zero user or you'll always have to be on edge when a new MK is announced, and I personally find that a bit obnoxious.
So true….

MK was always about it's mythology, violence and characters. Who cares if a new boomerang Lady/ lizard man / thunder god etc. appear…
THERE IS a reason people love Reptile, Raiden, Ermac, Kitana and the others, and it's much more important than their play styles.
Example: Harcode Mileena players since MK2 will not appreciate her absence, and a character who behaves and plays like Mil won't be enough.


I'm all for new characters ,and the 4 new entries look great so far. But you can't just replace 20 years classics with randoms and rip-offs like Jareks/ Kais. Didn't work.
Want to bring Frost? FINE. Want to bring Frost to replace sub-zero? eat shit.
Want to see a DIE HARD movie without John Mclain portrayed by Bruce Willis? Maybe another Metallica album without James Hetfield? FUCK NO

EDIT: I trust they know what they doin'
 

gosoxtim

Kombatant
I think you missed the point of my original point. I never said that new fighters were unwelcome. My concern was that a 60/40 ratio of old/new characters is a little high. Especially when the new characters are unoriginal, imitations of the old characters they're replacing.

I want to see new fighters added... if they are actually new and original. Refer to my earlier post about MK4.

Again, as I stated in my original post, I'm not hating on the game. I haven't even played it yet. I'm just skeptical, based on MK4, MKDA, etc....

NRS has really stepped up their game since WB acquired them. So I'm trying to give them the benefit of the doubt... But remember, these are the same guys that brought you MOKAP!

@gosoxtim , pay attention at (1:25) where Ed Boon invokes the passing of the torch...
i completly understand but we can forgot mk4-though mk 8 that was midway era when they decide to do all 3d instead of sticking with roots some fughters were hit and miss but Mortal kombat x i believe is truly passing of the touch