He's saying that you can crouch invisibly during the recovery frame's of Mileena's whiffed uppercut from crouch -- so that even though her model appears to be standing, her hurtbox is crouch-sized and high attacks will whiff.reo is back! hey reo can you explain this mileena tech i don't really understand it. something about the way you uppercut your hitbox changes and you can't be hit.
That's cool that the opponent still loses 1% for teching a grab. I didn't know that. Why would crouch blocking blow up the grab attempt?I'm gonna break down each situation for the safe jump grab.
If you usually go for djk grab, their option is to either crouch block or tech the grab. Teching puts you back into the neutral game plus opponent loses 1% health. Crouch blocking will probably blow up the grab attempt. The opponent could also take the djk for 7%.
If the opponent guesses wrong, you either get a 50% combo or 112/21 cutter into another mix up.
Is a jip into a throw technically cancel advantage or just block advantage? If it's only block advantage then you would be at neutral after the jip, meaning they could blow you up with a full combo instead of trying to tech or take the jip. Hope that question makes sense lol.If you usually go for jip grab, their option is to duck and punish (or maybe cross up). The opponent could also take the jip, poke or tech, but since every other option is equally risky (or more risky), let's assume the opponent is smart and just ducks/cross up.
If the opponent guesses wrong, you get 112/21 cutter into another mix up.
Walk up grab is generally the best option imo. Since the grab is still guaranteed if timed correctly it's less risk and equal reward. The grab might be slightly easier to tech on reaction, but most people have trouble doing this anyway especially if tournament nerves kick in.Now let's say the opponent wants the safest option, meaning he'd rather tech the djk grab every time. Guessing right with djk grab means 112/21 cutter, same with jip grab. Guessing wrong with djk grab means you take off 1% of their health and are back in the neutral game. You also do slightly more chip with jik than jip. Guessing wrong with jip grab means eating a full combo.
Now let's say the opponent wants the most rewarding option, meaning he'd rather crouch block the djk grab every time. Guessing right means you get a full combo if you usually go for djk grab. Guessing right when you usually go for jip grab means 112/21 cutter. Guessing wrong means a full combo either way.
So djk grab is probably the best option off a safe jump. The only problem is that it might be easier to tech on reaction.
Thanks for reminding me of the worst moment in my MK competitive career... lol I guess I'm glad I'm not the only person who remembers this.snip
Big D Pig Of The Hut
Well that first video finally truly explains what happened between you guys at FR.
@5:00 is when it gets down to the wire and 5:10 is the exact incident.
You are absolutely correct, Playpal. In my testing, setting the computer (Jade) to crouch without blocking after crouch-blocking a Deep Jump Kick made my character (Kitana) whiff her grab every time. This is opposite what occurred when I set the computer to crouch under the throw attempt after blocking a Deep Jump Kick standing; as in REO's video, the computer was unable to crouch the throw. It is possible a Deep Jump Kick forces less blockstun against a crouching opponent than a standing opponent.If you usually go for djk grab, their option is to either crouch block or tech the grab.
Now let's say the opponent wants the most rewarding option, meaning he'd rather crouch block the djk grab every time. Guessing right means you get a full combo if you usually go for djk grab. Guessing right when you usually go for jip grab means 112/21 cutter. Guessing wrong means a full combo either way.
So djk grab is probably the best option off a safe jump. The only problem is that it might be easier to tech on reaction.
That's cool that the opponent still loses 1% for teching a grab. I didn't know that. Why would crouch blocking blow up the grab attempt?
yea but your sc also went right into me and didnt even hit meOh, that was the "discovery" of how Kenshi's f3,2 OTG's someone if they are laying down behind him. Always something exciting with our matches, eh? lol