OFIDYAN
F3
As most of you know this latest patch gave characters with slower 9-11 frame pokes ones that are actually viable now. That being 7-8 frame (where they all should be)
Why does Reptile not have this?
Why does his damage scale so hard off of his mixups?
Does anyone feel that one variation helps over another in certain matchups?
(It doesn't)
Many are starting to realize the struggle. His damage is "not great" is all you ever hear. Is his movement enough to make up for that? (Hell no it's not)
I'm not normally one to speak up and say a character needs some help, because I like to work. I like to find hidden strengths and show viability of a character. I just figured I'd say something though. He needs a little help and some small adjustments.
My ideas..
1. Armor on EX Reptilian Dash
2. More than just dd3 between Variations
3. Faster pokes
4. Less scaling from b2 and b3
That would be about it
Why does Reptile not have this?
Why does his damage scale so hard off of his mixups?
Does anyone feel that one variation helps over another in certain matchups?
(It doesn't)
Many are starting to realize the struggle. His damage is "not great" is all you ever hear. Is his movement enough to make up for that? (Hell no it's not)
I'm not normally one to speak up and say a character needs some help, because I like to work. I like to find hidden strengths and show viability of a character. I just figured I'd say something though. He needs a little help and some small adjustments.
My ideas..
1. Armor on EX Reptilian Dash
2. More than just dd3 between Variations
3. Faster pokes
4. Less scaling from b2 and b3
That would be about it