colby4898
Special Forces Sonya Up-player
I think special forces is an incredibly underrated character and doesn't really need many changes.But there are a couple changes that I think should be made to this variation to make it more refined.
Kamikaze Change
Block+3 Kamikaze says it's a mid, yet can be both neutral and blocked crouched under. I tihkn this should be fixed so that it is a mid.
Block+4 Low Kamikaze is a low that deals 10% damage but according to the move list it's a mid that does 5%. This should be corrected in the move list.
Park Drone Changes
Park drone is almost completely useless in my opinion with how it is at the moment. Cancelling some strings into park can make them safer. But the only time this ever makes it safer thats worth using is b14 making it -6. (I say worth using because b33 park is safer than b33, but not safer that doing b332 so theres no point parking.)
What changes should be made to park drone to make it more useful?
Pause Timer
In my opinion the way park is supposed to be used is that you park the drone in a specific part of the map, controlling that space. For example if you're zoning full screen but the drone is parked on the otherside of the screen it conrols that space. Or parking the drone in a corner to make it harder for them to escape, or parking the drone off screen making hard to blockables with low kamikaze and b1.
However, none of these can be used due to the short timer, so pausing the timer on the drone when it's parked would solve this issue.
Or would being able to park drone and have infinite homing missiles be to overpowered do you think?
Make the move faster
Another way it could be changed is by making the move faster, so it has more uses ending a string in park to make it safe or possibly even plus.
Automatic Unparking
When you park the drone and activate Block+1 or Block+2 the drone will automatically unpark itsself. This is an issue because if hypotheticlly we do get a change to the timer of the drone when it's parked, the whole reason to park the drone in a specific part is to control that space even when Sonya's not there. This becomes much harder if everytime you use a drone special it unparks and starts to follow again. Thus I think a change should be made where the drone stays parked after activating a drone special. (obviously other than the kamikaze soecials)
B2 Changes
I think that b2 should should be changed to 10 start up frames to make a more consistent punisher as its the only way to get a juggle combo without the drone active.
let me know what you think of these changes, or what changes you think she needs if any at all.
Kamikaze Change
Block+3 Kamikaze says it's a mid, yet can be both neutral and blocked crouched under. I tihkn this should be fixed so that it is a mid.
Block+4 Low Kamikaze is a low that deals 10% damage but according to the move list it's a mid that does 5%. This should be corrected in the move list.
Park Drone Changes
Park drone is almost completely useless in my opinion with how it is at the moment. Cancelling some strings into park can make them safer. But the only time this ever makes it safer thats worth using is b14 making it -6. (I say worth using because b33 park is safer than b33, but not safer that doing b332 so theres no point parking.)
What changes should be made to park drone to make it more useful?
Pause Timer
In my opinion the way park is supposed to be used is that you park the drone in a specific part of the map, controlling that space. For example if you're zoning full screen but the drone is parked on the otherside of the screen it conrols that space. Or parking the drone in a corner to make it harder for them to escape, or parking the drone off screen making hard to blockables with low kamikaze and b1.
However, none of these can be used due to the short timer, so pausing the timer on the drone when it's parked would solve this issue.
Or would being able to park drone and have infinite homing missiles be to overpowered do you think?
Make the move faster
Another way it could be changed is by making the move faster, so it has more uses ending a string in park to make it safe or possibly even plus.
Automatic Unparking
When you park the drone and activate Block+1 or Block+2 the drone will automatically unpark itsself. This is an issue because if hypotheticlly we do get a change to the timer of the drone when it's parked, the whole reason to park the drone in a specific part is to control that space even when Sonya's not there. This becomes much harder if everytime you use a drone special it unparks and starts to follow again. Thus I think a change should be made where the drone stays parked after activating a drone special. (obviously other than the kamikaze soecials)
B2 Changes
I think that b2 should should be changed to 10 start up frames to make a more consistent punisher as its the only way to get a juggle combo without the drone active.
let me know what you think of these changes, or what changes you think she needs if any at all.
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