Endeavor
I'll live a villain, before I die a hero.
Ok everyone I have been trying to get an idea of what GLs best options for pressure are but I have hit a sang with everything I have tried, I usually use 223, and mix up from there using d1 or minigun. The problem is that GL is negative at the end of most of his strings, so he can be poked out of his next move, and after minigun your opponent can check you ( in flashs case he can sweep and killer frost can slide) so then it becomes very hard to deal with. I have been experimenting with doing 223 nj2, for those who like to duck and mash out, I have also discovered that f2,d1,3 put him at perfect range for a crossover attempt and is +1 on block, however if the opponent ducks the f2 GL can be grabbed and or poked out of the rest of the string. So what I'm asking in the long run is what is a good option besides minigun to keep pressure?(also minigun pushes you out, and while fighting characters like Raven and death stroke, that is the last thing you want to happen.)