Reborn
Noob
So I feel like I have hit a plateau learning with Catwoman. I want this thread to be used to openly discuss things that you have picked up and either found useless or unknown to the other CW players. With multiple brains instead of one, we can build off of each other and (hopefully) create some new tech or strategy to use with her.
Some things that I have picked up include the following:
* F112 can be cancelled into Stance,1 into a full combo
*F112 xx Stance,1 , F3 can be timed to get the one hit wiff on the F3 early in a combo (my execution is awful but maybe someone better and more creative than me can find some damaging combos using this)
* Some chains (like F11), when cancelled into Stance,1 , combo into one hit of the move and leaves your opponent grounded but cannot convert to anything else (that I know of)
* Ending combos with F3 in the corner allow you to jump over the opponent and MB the interactable (like the water pumps on the sides of Atlantis) for a free 16%
Some things that I have picked up include the following:
* F112 can be cancelled into Stance,1 into a full combo
*F112 xx Stance,1 , F3 can be timed to get the one hit wiff on the F3 early in a combo (my execution is awful but maybe someone better and more creative than me can find some damaging combos using this)
* Some chains (like F11), when cancelled into Stance,1 , combo into one hit of the move and leaves your opponent grounded but cannot convert to anything else (that I know of)
* Ending combos with F3 in the corner allow you to jump over the opponent and MB the interactable (like the water pumps on the sides of Atlantis) for a free 16%