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Possible bug with low dragon/Motaro teleport

Ray'sGoodLiquor

I don't care I'm not a competitive player anymore
Low dragon on hit knocks the opponent away from the projectile. Sometimes when you teleport before low dragon hits, it knocks the opponent towards the projectile. It seems to be based on timing the teleport. This doesn't feel like it's intentional. It's almost like the hitbox of the projectile changes sides when you teleport.
 

Ray'sGoodLiquor

I don't care I'm not a competitive player anymore
I don't have the video editing software to look at it frame by frame, but it looks like the projectile hits at almost the same time as Li Mei's model is forced to auto correct for the teleport.
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