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Guide Parryable Projectiles

SZSR

Noob
I haven't seen a projectile Smoke can't parry with Regular Shake, just in case there's any doubt, I will check moves that are certainly projectiles or have projectile-like animations.

If you have any suggestions for moves I should test, or any findings of your own then I will edit them in if you post here. Additionally, I will also check DLC projectiles as well as they come out. I might follow up with :en Shake listing but not soon.

List is in order of where they appear on the character select screen from left to right.


Non Parryables:
:grr:Not Sindel's Scream or :en Scream
:grr: Not Ermac's Airblast or :en Airblast
:grr: Kitana's :x-ray is not parryable
:grr: Nightwolf's Lightning and :en Lightning are not Parryable
:grr: Cyrax's Bombs are all unparryable but :D all :en bombs are Parryable
:grr: Cyrax's Sawblade is unparryable but :D :en Saw Blade is Parryable
:grr: Cyrax's Xray is not Parryable
:grr: Noob's Shadow Upknee and :en Shadow Upknee are not Parryable
:D Noob's Shadow Slide is Parryable but :grr: :en Shadow Slide is not
:D Noob's Shadow Charge is Parryable but :grr: :en Shadow Charge is not
:grr: Noob's :x-ray is not Parryable
:grr: Smoke's Smoke Cloud and :en Smoke Cloud (Smoke Bomb) are not Parryable
:grr: Sektor's Flameburner and :en Flamethrower are not Parryable
:grr: Sektor's :x-ray is not Parryable
:grr: Sonya's Kiss and :en Kiss are not Parryable
:grr: Jax's Ground Pounds and :en Ground Pounds are not Parryable
:grr: Jax's Dash Punch and :en Dash Punch are not Parryable
:grr: Shang Tsung's Soul Steal and :en Soul Steal are not Parryable
:grr: Vicinity Blast and :en Vicinity Blast are not Parryable
:grr: Electric Fly and :en Electric Fly are not Parryable
:grr: Raiden's :x-ray is not Parryable
:grr: Quan Chi's Trance and :en Trance are not Parryable
:grr: Quan Chi's Ground Burst and :en Ground Burst are not Parryable
:grr: Quan Chi's :x-ray is not Parryable
:grr: Cyber Sub-Zero's Cryobombs and :en Cryobombs are not Parryable
:grr: Kratos' Head of Helios and :en Head of Helios are not Parryable
:grr: Kratos' :x-ray is not Parryable
:grr: None of Kenshi's Telekinetic moves are Parryable
:grr: Kenshi's :x-ray is not parryable
:grr: Rain's Lightning and :en Lightning are not Parryable
For information on attacks that are indeed Parryable click the spoiler tag below.
:D Scorpion's Spear and :en Spear
:D Liu Kang's High Fireball and :en High Fireball
:D Liu Kang's Low Fireball and :en Low Fireball
:D Kung Lao's Ground Hat and :en Ground Hat
:D Kung Lao's Hat Toss and :en Hat Toss
:D Sub-Zero's Ice Ball and :en Ice Beam
:D Sindel's Fireball and :en Fireball
:D Sindel's Low Fireball and :en Low Fireball
:D Sindel's Air Fireballs
:D Ermac's Forceball and :en Forceball
:D Reptile's Acid Spit and :en Acid Spit
:D Reptile's Slow Forceball and :en Slow Forceball
:D Reptile's Fast Forceball and :en Fast Forceball
:D Kitana's Fan Toss and :en Fan Toss (Stops entire animation on first hit) but both fans are parryable of :en Fan Toss
:D Johnny Cage's Low Forceball and :en Low Forceball
:D Johnny Cage's High Forceball and :en High Forceball
:D Jade's Boomerang and :en Boomerang but return will come and is Parryable
:D Jade's Boomerang Up and :en Boomerang Up and return Boomerang will whiff if Shake is successful on :en Boomerang Up
:D Jade's Boomerang Down and :en Boomerang Down and return Boomerang will come but is parryable only within a fraction of a second
:D Mileena's Sai Toss and :en Sai Toss and her second Sai will whiff if first Sai is parried if First sai is ducked, can parry second Sai but timing is strict.
:D Nightwolf's Arrow Shot and :en Arrow Shot
:D Cyrax's Net and :en Net
:D Noob's Ghostball and :en Ghostball
:D Noob's Blackhole (Above) and :en Blackhole (Above)
:D Sektor's Straight Missile and :en Straight Missile
:D Sektor's Up Missile Above and :en Up Missile (Tracking Missile)
:D Sonya's Ring Blast and :en Double Ring Blast, Parrying first projectile stops animation, you can also duck first projectile and Parry Second Blast
:D Jax's Energy Wave and :en Energy Wave are Parryable, cannot duck first Projectile of :en Energy Wave
:D Kano's Knife Toss and :en Knife Toss
:D Stryker's Gun Shot and :en Gun Shot
:D Stryker's High Grenade Toss and :en High Grenade Toss
:D Stryker's Low Grenade Toss and :en Low Grenade Toss
:D Shang Tsung's Fire Skull and :en Fire Skull
:D Shang Tsung's Up Skull and :en Up Skull
:D Shang Tsung's Ground Skull and :en Ground Skull
:D Baraka's Blade Spark and :en Blade Spark
:D Kabal's Vapor Blast and :en Vapor Blast
:D Kabal's Ground Saw and :en Ground Saw
:D Raiden's Lightning and :en Lightning, If one Lightning hits the other whiffs
:D Quan Chi's Skull Ball and :en Skull Ball
:D Sheeva's Fireball and :en Fireball
:D Cyber Sub-Zero's Ice ball and :en Icebeam
:D Kratos' Apollo's Bow and :en Apollo's Bow
:D Skarlet's Dagger Toss and :en Dagger Toss
:D Skarlet's Blood Ball
:D Skarlet's Air Dagger (Close) and :en Air Dagger (Close)
:D Skarlet's Air Dagger (Far) (Only when they are instant air daggers) and :en Air Dagger (Far)
:D Rain's Water Bubble and :en Water Bubble
:D Rain's Aqua Splash and :en Aqua Splash
:D Freddy's Freddy Fingers and :en Freddy Fingers
:D Freddy's Sweet Dreams and :en Sweet Dreams
:D Freddy's Glove Toss and :en Glove Toss
 

DaeDraug

Noob
What about Smokebomb?
IIRC it's not parryable, making Smoke mirror match more interesting (and teleport-heavy)
 
What about if I put everything that CAN be parried into a spoiler tag, and then just list out what can't be without the spoiler tag?
I think the way it's set up now is good. It's easy enough to find the character you're interested in and then all the info for that char is right there.

How about Sub-Zero's Ground Freeze? I suspect it wouldn't be, but hell, you never know.
 

SZSR

Noob
I think the way it's set up now is good. It's easy enough to find the character you're interested in and then all the info for that char is right there.

How about Sub-Zero's Ground Freeze? I suspect it wouldn't be, but hell, you never know.
Eh, I didn't read this before I edited it, but good point. I'll take a look over again and see how I can make it more convenient. As for Ground Freeze, I wouldn't expect either, but it's true you never know, i'll test it.
 

G4S KT

Gaming4Satan Founder
Has anyone looked into what's parryable from Skarlet? I can't test right now but I have a sneaking suspicion that EX blood ball might not be parryable
 

SZSR

Noob
I've downloaded her already, and it's been on my to-do list. I'm either gonna do it later tonight or tomorrow.
 

SZSR

Noob
Okay, I added a bit of information on the DLC characters, all of this was tested with a human opponent. Look at the listing above for the changes, DLC is at the bottom.
 

hardwire

Noob
this may be an over sight on my part but i didnt see scorpions spear

it is not parry able unless i believe u use en shake (its been a while sence ive used it against him i may be wrong)
 

SZSR

Noob
this may be an over sight on my part but i didnt see scorpions spear

it is not parry able unless i believe u use en shake (its been a while sence ive used it against him i may be wrong)
I put in a spoiler in the topic post. I could go back to the original way it was put, I just thought it was more helpful this way.
 

SZSR

Noob
Original post updated, all previously parryable X-rays (Kitana, Sektor and Kenshi) are now un-parryable
 

SZSR

Noob
Oops, I put it in the non-Parryable section but I forgot to change its wording, thanks for the heads-up guys :)
 

JHCRANE 14

GO VOLS!!!
I haven't seen a projectile Smoke can't parry with Regular Shake, just in case there's any doubt, I will check moves that are certainly projectiles or have projectile-like animations.

If you have any suggestions for moves I should test, or any findings of your own then I will edit them in if you post here. Additionally, I will also check DLC projectiles as well as they come out. I might follow up with :en Shake listing but not soon.

List is in order of where they appear on the character select screen from left to right.


Non Parryables:


For information on attacks that are indeed Parryable click the spoiler tag below.
:D Scorpion's Spear and :en Spear
:D Liu Kang's High Fireball and :en High Fireball
:D Liu Kang's Low Fireball and :en Low Fireball
:D Kung Lao's Ground Hat and :en Ground Hat
:D Kung Lao's Hat Toss and :en Hat Toss
:D Sub-Zero's Ice Ball and :en Ice Beam
:D Sindel's Fireball and :en Fireball
:D Sindel's Low Fireball and :en Low Fireball
:D Sindel's Air Fireballs
:D Ermac's Forceball and :en Forceball
:D Reptile's Acid Spit and :en Acid Spit
:D Reptile's Slow Forceball and :en Slow Forceball
:D Reptile's Fast Forceball and :en Fast Forceball
:D Kitana's Fan Toss and :en Fan Toss (Stops entire animation on first hit) but both fans are parryable of :en Fan Toss
:D Johnny Cage's Low Forceball and :en Low Forceball
:D Johnny Cage's High Forceball and :en High Forceball
:D Jade's Boomerang and :en Boomerang but return will come and is Parryable
:D Jade's Boomerang Up and :en Boomerang Up and return Boomerang will whiff if Shake is successful on :en Boomerang Up
:D Jade's Boomerang Down and :en Boomerang Down and return Boomerang will come but is parryable only within a fraction of a second
:D Mileena's Sai Toss and :en Sai Toss and her second Sai will whiff if first Sai is parried if First sai is ducked, can parry second Sai but timing is strict.
:D Nightwolf's Arrow Shot and :en Arrow Shot
:D Cyrax's Net and :en Net
:D Noob's Ghostball and :en Ghostball
:D Noob's Blackhole (Above) and :en Blackhole (Above)
:D Sektor's Straight Missile and :en Straight Missile
:D Sektor's Up Missile Above and :en Up Missile (Tracking Missile)
:D Sonya's Ring Blast and :en Double Ring Blast, Parrying first projectile stops animation, you can also duck first projectile and Parry Second Blast
:D Jax's Energy Wave and :en Energy Wave are Parryable, cannot duck first Projectile of :en Energy Wave
:D Kano's Knife Toss and :en Knife Toss
:D Stryker's Gun Shot and :en Gun Shot
:D Stryker's High Grenade Toss and :en High Grenade Toss
:D Stryker's Low Grenade Toss and :en Low Grenade Toss
:D Shang Tsung's Fire Skull and :en Fire Skull
:D Shang Tsung's Up Skull and :en Up Skull
:D Shang Tsung's Ground Skull and :en Ground Skull
:D Baraka's Blade Spark and :en Blade Spark
:D Kabal's Vapor Blast and :en Vapor Blast
:D Kabal's Ground Saw and :en Ground Saw
:D Raiden's Lightning and :en Lightning, If one Lightning hits the other whiffs
:D Quan Chi's Skull Ball and :en Skull Ball
:D Sheeva's Fireball and :en Fireball
:D Cyber Sub-Zero's Ice ball and :en Icebeam
:D Kratos' Apollo's Bow and :en Apollo's Bow
:D Skarlet's Dagger Toss and :en Dagger Toss
:D Skarlet's Blood Ball
:D Skarlet's Air Dagger (Close) and :en Air Dagger (Close)
:D Skarlet's Air Dagger (Far) (Only when they are instant air daggers) and :en Air Dagger (Far)
:D Kenshi's X-ray
:D Rain's Water Bubble and :en Water Bubble
:D Rain's Aqua Splash and :en Aqua Splash
:D Freddy's Freddy Fingers and :en Freddy Fingers
:D Freddy's Sweet Dreams and :en Sweet Dreams
:D Freddy's Glove Toss and :en Glove Toss
I have been out for a while guys so please forgive me but wasen't the whole point of regular shake to parry projectiles. Is this for on update or something like that?? I am confused......can Smoke now parry Reptiles EX Acid Spit????
 

SZSR

Noob
I have been out for a while guys so please forgive me but wasen't the whole point of regular shake to parry projectiles. Is this for on update or something like that?? I am confused......can Smoke now parry Reptiles EX Acid Spit????
Last time I checked Smoke could if he was grounded(and reacted), it might've changed through a patch but it's always been like that. I can test it this weekend for ya if you need me to, it's what the thread's for.
 

aj1701

Noob
Kenshi's Xray is listed as both parryable and non-parryable. I assume it should just be removed from the parryable section.
 
Probably. I don't have DLC characters to test, but I'm pretty sure that Smoke lost the ability to parry projectile X-Rays completely (sektor's used to be too)
 

SZSR

Noob
Kenshi's Xray is listed as both parryable and non-parryable. I assume it should just be removed from the parryable section.
Yeah I missed that... It is unparryable I can assure you.
Probably. I don't have DLC characters to test, but I'm pretty sure that Smoke lost the ability to parry projectile X-Rays completely (sektor's used to be too)
Yep, Kitana's, Kenshi's and Sektor were all parryable.