ImperatrixSindel
Too bad YOU... will DIE!
Hello friends!
So using some code borrowed from the Street Fighter wikia, I slapped together a chart showing playable kharacter appearances across the entire series. I thought this might be of interest as we contemplate the roster for MK11.
My chart is HERE. (Please excuse the boring default wikia appearance.)
Some notes:
So using some code borrowed from the Street Fighter wikia, I slapped together a chart showing playable kharacter appearances across the entire series. I thought this might be of interest as we contemplate the roster for MK11.
My chart is HERE. (Please excuse the boring default wikia appearance.)
Some notes:
- 'MK3' here includes MK3, UMK3, and MK Trilogy, which I see in contemporary parlance as basically successive patches or DLC seasons of the same game. 'MK4' similarly includes both MK4 and MK Gold. This is in keeping with NRS's internal numbering system, which places MKX as the tenth installment rather than the thirteenth.
- This chart counts only arcade and console releases. Handheld updates are not included. This primarily hurts three kharacters: Jax and Kitana, who would otherwise have perfect scores starting from their debut (9 out of 9) if not for their absence from Deception (they pop up in the mobile update Unchained, using Deadly Alliance assets); and Sareena, who by this standard does not debut until Armageddon (rather than in the mobile Tournament Edition version of Deadly Alliance).
- I count Sub-Zero as having appeared in MK1, even though this kharacter is technically Noob Saibot. That's a lore concern rather than a gameplay concern -- to the layman player, Sub-Zero debuts in MK1 and the difference between Bi-Han and Kuai Liang is inconsequential.
- Human Smoke and Cyborg Smoke are counted as the same kharacter, since he changes around so much and apart from UMK3/Trilogy he is only ever seen in one form at a time. I counted Cyber Sub-Zero separately because there's no game in which he appears where the regular Sub-Zero doesn't also appear, so it felt like a reasonable thing to note as a bonus of sorts.
- I have counted 'Noob-Smoke' in Deception as an appearance of both Noob Saibot and Smoke individually, rather than as a new kharacter. Similarly, I have counted Triborg in MKX as an appearance of Cyrax, Sektor, Smoke, and Cyber Sub-Zero individually, rather than as a new kharacter. Like Sub-Zero in MK1, the nature of 'Triborg' is a lore concern rather than a gameplay concern. For all intents and purposes, from a gameplay perspective, it brought in all four of those pre-existing kharacters.
- The only kharacters to have appeared in every game to date are Scorpion, Sub-Zero, and Raiden.
- Historically, it's been foolish to bet against the MK1 kast. Liu Kang has missed only one game, and Sonya and Cage have missed only two. Kano has missed three, but in one of those cases (MK4) he was basically just reskinned as Jarek.
- Apart from Shang Tsung, who has missed three games since his playable debut, the MK2 debut kast is generally also a pretty safe bet. Jax and Kitana have missed only Deception, and the rest of the MK2 debuts have missed only two installments apiece. (Baraka, of course, is probably off the table for now after his death in MKX. Mileena's up for debate due to her unique nature.)
- The MK3 debut playable kast has dicier prospects. Cyrax is the most prominent of the bunch with six games under his belt, while Sektor, Smoke, Ermac, Noob Saibot, and Goro are each pretty well-represented with five appearances. Kabal, Nightwolf, Sindel, Jade, and Shao Kahn have each been playable in four installments (with Shao Kahn soon to jump up to five with MK11). Sheeva, Stryker, and Rain have only managed three games apiece.
- After MK3, the only new kharacters who have made at least three playable appearances are Quan Chi (five), Kenshi (five), Tanya (four), Bo' Rai Cho (four), Shinnok (three), and Li Mei (three).
- Excepting MK vs. DC Universe, with its limited roster, Kenshi has not missed a single game since his debut in Deadly Alliance.
- 10 games (flawless victory): Raiden, Scorpion, Sub-Zero
- 9 games: Liu Kang
- 8 games: Johnny Cage, Sonya Blade, Jax, Kitana
- 7 games: Kano, Baraka, Kung Lao, Mileena, Reptile
- 6 games: Shang Tsung, Cyrax
- 5 games: Sektor, Smoke, Ermac, Noob Saibot, Goro, Quan Chi, Kenshi
- 4 games: Kabal, Nightwolf, Sindel, Jade, Shao Kahn, Tanya, Bo' Rai Cho
- 3 games: Sheeva, Stryker, Rain, Shinnok, Li Mei
- 2 games: Chameleon, Khameleon, Kintaro, Motaro, Fujin, Jarek, Kai, Meat, Reiko, Blaze, Drahmin, Frost, Hsu Hao, Mavado, Mokap, Nitara, Ashrah, Dairou, Darrius, Havik, Hotaru, Kira, Kobra, Shujinko, Cyber Sub-Zero
- 1 game: Daegon, Moloch, Sareena, Taven, Skarlet, and by default all the MKX debuts
- History would show us that almost every MK game features the majority of the komplete kast from MK1 and MK2. The story moving forward seems to put Johnny Cage, Sonya Blade, Kano, Baraka, Jax, and Mileena up in the air, but would NRS really cut them all, or even most of them? We'll have to see, but my gut is telling me they won't. (My bet: watch for the timeline shenanigans suggested in the Announce Trailer to allow for as much of the MK1/MK2 kast to show up as possible.)
- The MK3 kast, by contrast, seems to be viewed as more disposable with the exception of the ever-popular ninjas and cyborg ninjas. That said, some of the other MK3 kharacters tend to pop up every few games as a nostalgia boost -- in particular, I would not be surprised to see Kabal, Nightwolf, or Sindel (the three non-ninja MK3 kharacters brought back for Deception) show up in this game for exactly that reason.
- Of the post-MK3 kast, only Quan Chi, Tanya, Shinnok, Bo' Rai Cho, Kenshi, and Li Mei are especially notable. Quan Chi and Shinnok are probably off the table after MKX, but I wouldn't be shocked if Tanya and Bo' Rai Cho both made the jump from DLC to main roster for MK11. Li Mei feels like she's due for a return, especially after her cameo in MKX. (And while the numbers don't suggest this, I think we can assume Fujin will finally achieve his third playable appearance.)
- Kenshi is not going anywhere, no matter how many children he sires.
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