Hacenit
Hi.
Not sure how much meta studio discussion is allowed here, technically it's not about the game at all. Haven't seen anything in the rules, just delete the thread if it doesn't fit this forum.
Stumbled upon this chain on twitter from an ex-NRS dev who worked on MK9.
Cliffnotes:
Stumbled upon this chain on twitter from an ex-NRS dev who worked on MK9.
Cliffnotes:
- Crunch was pretty much required
- Work lasted from 10 AM to midnight
- Devs worked every day
- Pay for crunch pretty much wasn't there
- It has only gotten worse with each new game
- In a now deleted tweet it is mentioned that Miguel Parra (the first name in Injustice 2 credits) died at his desk during crunch. (The person tweeting said they "got some details wrong" and had to delete it
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