HugeMcBigLarge
Retirement my ass
First thing I could put together for Sonya in the Special Forces variation.
Combo's off of both her overhead and low start. Overhead has great advance on it and goes overhead -> low ->over head, so can be awkward to block, and gives you options to go low again instead of the cartwheel OR combat grab. Military stance seems pretty strong so far.
27% mid screen (off overhead):
b1 3, db2 4, (walk forward) 21, 213, bf4
28% mid screen (off low):
b3 3 2, db2 4, (walk forward) 21, 213, bf4
These can both be ended with just finishing the 213u4 string instead of the bf4 if you don't want to switch sides
These become in the 30's with your jump in and dive kick as well
Combo's off of both her overhead and low start. Overhead has great advance on it and goes overhead -> low ->over head, so can be awkward to block, and gives you options to go low again instead of the cartwheel OR combat grab. Military stance seems pretty strong so far.
27% mid screen (off overhead):
b1 3, db2 4, (walk forward) 21, 213, bf4
28% mid screen (off low):
b3 3 2, db2 4, (walk forward) 21, 213, bf4
These can both be ended with just finishing the 213u4 string instead of the bf4 if you don't want to switch sides
These become in the 30's with your jump in and dive kick as well
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