Chaosphere
The Free Meter Police
So I don't really have a lot to say about this, but thought that this issue deserves a thread. I really hope NRS works a lot on the corner issues in MKX. In MK9 and Injustice (seems to be way worse in injustice), when you're in the corner and you're defending.... you're pretty much open to the most random nonsense that exists.
In mk9, depending on who knows what, sometimes when you input a special move while they are going for a cross up, your inputs get reversed for literally no reason. Like, you input the move correctly, and your character turns around and it comes out in the opposite direction. This shouldn't even be possible. It exists in Injustice too. And in injustice there's even more weird crossup shenanigans where your character turns around on their own 2-3 times because the game has no idea how to handle the situation. This issue is probably my biggest gripe with NRS games. I'm still an extremely loyal NRS game player, but when this happens I think is when I get the saltiest. Just thought I'd start a discussion on this.
In mk9, depending on who knows what, sometimes when you input a special move while they are going for a cross up, your inputs get reversed for literally no reason. Like, you input the move correctly, and your character turns around and it comes out in the opposite direction. This shouldn't even be possible. It exists in Injustice too. And in injustice there's even more weird crossup shenanigans where your character turns around on their own 2-3 times because the game has no idea how to handle the situation. This issue is probably my biggest gripe with NRS games. I'm still an extremely loyal NRS game player, but when this happens I think is when I get the saltiest. Just thought I'd start a discussion on this.