ForeverKlone
Noob
So basically I'm supposed to be studying for my finals tomorrow but I ran into this on youtube and I decided to last my 1-term break a bit longer. So here goes.
LONG POST WARNING
Most of you must have known, or at least heard of Sikander. He was a great player in MKX. He still is in MK11, but an obvious deficit in gameplay can be seen.
This video, on is cover, is similar to tons of rants that we have seen. I got intrigued and watched the whole thing. And my answers? RELATABLE.
Right this might be a bit misleading but the story has to start somewhere. And let's do that with everyone's favorite "Kombat League". First things first, around of applause for NRS for this idea. Now you have a reason to grind the game more. Me personally I prefered the competitive aspect of the game, since MKX, so having a break from casuals and on to the real deal was something. Then it hit me: this game is a mash fest.
Kay before you get started with the regular scrub bashing, hear me out. MKX was BROKEN, even at it's last patch (Ermac's push lol), but I actually had fun playing more or less reasonable characters like Smoke and Shinnok, or even Kitana (fuck her though). But overall, you HAD TO ACTUALLY LEARN THE GAME. You can't expect to mash a poke being -6, 7 of sort. To deploy all of the ridiculous 50/50s you had to learn your character, or else you'll be predictable. Let's skip Injustice 2 for now, I don't wanna do the regular scrub rant on Starfire and Fate, but them came MK11.
In the beginning of the game, I saw a potential. Running was gone, dash cancel's back, ARMOR WAS GONE, and wakeup is more or less reasonable. Hell yeah.
Then came the actual game, and to this point, I'm disappointed. Doing 5 KLs a day should be fun, but then it just became a pressure, and obligation to get my favorite skins. Yet they switched back to FT2, which kinda favors weird matchups, but worst of all, dare I say it, favors scrubs.
I know, we are all scrubs at certain point, we aren't all born Sonicfox. Yet the problem is: most "scrubs" I encounter at higher ranks just straightup disrespect the game. There does not exist "fundamentals" it's about who mashes the most. "Just counter poke lol git gud" welp imagining landing a poke, which should means, you're at an advantage and the opponent has to respect your frames, but NOPE lol, they just straight up poke you back ON HIT. So block then you said? Yeah well get ready for random throws or a barrage of even more pokes. This never happened to me in mkx. If I land a poke, it's my turn mtfk, unless you have armor. Pokes in MK11 is RIDICULOUS. As seen in the video, Lao can just sometimes d3 sub to death. His d1 won't reach, so does d3 and D4 is just way too slow. Best option he has in to back away and whiff punish. But with this game's netcode, it's merely impossible. And the throws. Lol guess wrong? Well get ready for the next throw to be 31% lol. And KB throws on both side is cancer. Same thing with D2s in this game. This game is in favor of scrub mashing d2s lol. It's basically unpunishable, and for characters like Jade, it's a nEuTraL ToOL. Long story short, this game favors scrubs. The frustration of fighting them in KL is just over the top. But is NRS gonna do anything bout it? Nope. And also the random desynchronizations in this game make me wanna break the screen.
Then let's talk characters. DLC characters recently are just lazy. Nightwolf stance is almost the same as noob. Terminator has 2/3 of this move list's animation from Jason. Sindel's idea is similar to certain characters: by default you have a long range overhead, a great range d2, in the first variation you get a launcher (sounds familiar?) And the idea behind her b3 and overhead strings is just the same as shang tsung, just not as good. And as the seventh KL skins have just been "leaked", I'm disappointed in the competence to actually come up with something more genuine. At least cassie quinn skins and the new gothic skins helped.
I preferred MKX, not only because of gameplay, but NRS' dedication to the game. In MK11 you can see less attention to the product, and what came out seems faulty and incomplete (hitboxes lol). Everything seems ... Rushed. They seem to be to afraid to take big steps as in MKX, but not here. Every patch is just playing it safe, and a character slaughter once in a while. And do you get the feel like NRS is leaking its content on purpose? I've been feeling this way since the KP2 leak
There are a shit load more things to mention in order to fortify my point, but have to get back to work. If you reach here, thanks for being generous enough to spend your time reading this rant, and this is only like 20% of what I can come up with rn
LONG POST WARNING
This video, on is cover, is similar to tons of rants that we have seen. I got intrigued and watched the whole thing. And my answers? RELATABLE.
Right this might be a bit misleading but the story has to start somewhere. And let's do that with everyone's favorite "Kombat League". First things first, around of applause for NRS for this idea. Now you have a reason to grind the game more. Me personally I prefered the competitive aspect of the game, since MKX, so having a break from casuals and on to the real deal was something. Then it hit me: this game is a mash fest.
Kay before you get started with the regular scrub bashing, hear me out. MKX was BROKEN, even at it's last patch (Ermac's push lol), but I actually had fun playing more or less reasonable characters like Smoke and Shinnok, or even Kitana (fuck her though). But overall, you HAD TO ACTUALLY LEARN THE GAME. You can't expect to mash a poke being -6, 7 of sort. To deploy all of the ridiculous 50/50s you had to learn your character, or else you'll be predictable. Let's skip Injustice 2 for now, I don't wanna do the regular scrub rant on Starfire and Fate, but them came MK11.
In the beginning of the game, I saw a potential. Running was gone, dash cancel's back, ARMOR WAS GONE, and wakeup is more or less reasonable. Hell yeah.
Then came the actual game, and to this point, I'm disappointed. Doing 5 KLs a day should be fun, but then it just became a pressure, and obligation to get my favorite skins. Yet they switched back to FT2, which kinda favors weird matchups, but worst of all, dare I say it, favors scrubs.
I know, we are all scrubs at certain point, we aren't all born Sonicfox. Yet the problem is: most "scrubs" I encounter at higher ranks just straightup disrespect the game. There does not exist "fundamentals" it's about who mashes the most. "Just counter poke lol git gud" welp imagining landing a poke, which should means, you're at an advantage and the opponent has to respect your frames, but NOPE lol, they just straight up poke you back ON HIT. So block then you said? Yeah well get ready for random throws or a barrage of even more pokes. This never happened to me in mkx. If I land a poke, it's my turn mtfk, unless you have armor. Pokes in MK11 is RIDICULOUS. As seen in the video, Lao can just sometimes d3 sub to death. His d1 won't reach, so does d3 and D4 is just way too slow. Best option he has in to back away and whiff punish. But with this game's netcode, it's merely impossible. And the throws. Lol guess wrong? Well get ready for the next throw to be 31% lol. And KB throws on both side is cancer. Same thing with D2s in this game. This game is in favor of scrub mashing d2s lol. It's basically unpunishable, and for characters like Jade, it's a nEuTraL ToOL. Long story short, this game favors scrubs. The frustration of fighting them in KL is just over the top. But is NRS gonna do anything bout it? Nope. And also the random desynchronizations in this game make me wanna break the screen.
Then let's talk characters. DLC characters recently are just lazy. Nightwolf stance is almost the same as noob. Terminator has 2/3 of this move list's animation from Jason. Sindel's idea is similar to certain characters: by default you have a long range overhead, a great range d2, in the first variation you get a launcher (sounds familiar?) And the idea behind her b3 and overhead strings is just the same as shang tsung, just not as good. And as the seventh KL skins have just been "leaked", I'm disappointed in the competence to actually come up with something more genuine. At least cassie quinn skins and the new gothic skins helped.
I preferred MKX, not only because of gameplay, but NRS' dedication to the game. In MK11 you can see less attention to the product, and what came out seems faulty and incomplete (hitboxes lol). Everything seems ... Rushed. They seem to be to afraid to take big steps as in MKX, but not here. Every patch is just playing it safe, and a character slaughter once in a while. And do you get the feel like NRS is leaking its content on purpose? I've been feeling this way since the KP2 leak
There are a shit load more things to mention in order to fortify my point, but have to get back to work. If you reach here, thanks for being generous enough to spend your time reading this rant, and this is only like 20% of what I can come up with rn