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Noob still struggling.

Monitor2112

Paitent Padawan
Hi all

I still haven't given up on playing Injustice, though I am still struggling. I just can't seem to get a lot of areas of combos.

I took advantage of Perfect Legends offer for training, but that didn't really help. He ended up watching me play for around 5 minutes, then wrote me a guide on how to play my main. It's a very good guide for someone who has the mechanics down.

I don't. I use Nightwing. For example, one of the combos he wrote out calls for canceling a jump 3 into Air Wingdings. After around 4 hours of practice in training mode I can successfully cancel that string into air Wingdings around 1 in 20 tries, or so.

What I am looking for are some sort of exercises I can do that will help with my timing in pulling off combos. Or performing mix ups etc.

I've got 2 days, 6 hours in the training room, so it's not for lack of practice, I don't think. I'm not going to pay for anymore lessons, so please, if some kind soul could help, I would appreciate it.


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How exactly are you executing your combos? Are you just mashing them out as fast as you can? You're supposed to be doing target combos (the basic combos that the game gives you) by inputting the individual buttons at the same rate as the moves (if not at a faster rate) that make up the basic combos come out. Don't take this to mean you should do it slowly and deliberately but don't try to mash the whole thing out 65 million years in advance either.

As for wingdings you should try doing jump 3 and inputting wingdings as soon as soon as jump 3 hits. You want to have completed your wingdings input by the time a few frames have passed after landing jump 3.
 

Justice

Warrior
How exactly are you practicing? I have a hard time believing that anyone could work on something that long and only be able to to it 1 out of 20 tries.

My suggestion to you is take the time to practice the J3 and the Wingdings seperately. Muscle memory plays a huge factor in canceling since it has to be done without a hit confirm. Your hands have to know exactly what to do and if you have to think about every input instead of your brain just going "execute X move" it will stay hard.

I would also check out the Nightwing forums and look up kombos there and practice those. Try to avoid things with cancels and such in the beginning. This will kill two birds with one stone as you will be learning new tools for your main and also training your hands and prepping them for more advanced techniques.

All in all, don't get frustrated and stay patient. If you're getting frustrated, STOP! At this point you aren't learning anything anyway so continuing on will only increase the rage.

If you have any more questions, feel free to pm me :)
 

DJ L Toro

Champion
to cancel a move into another move you need to do the special while your normal is hitting. NRS allows you to do it before as well.

As far as mixups go, it's just a matter of low/overhead/grab (unblockable). idk if nightwing has a low combo starter that can be hit confirmed (something every new player should work on, will explain further in a sec), but i know he's got some good overheads in staff stance.

I dont know nightwing specifics, but generally speaking hit confirming is when you use a string that you can see when you hit the opponent and when they block your attack. on hit you use something, typically a special, to continue the combo for bigger damage. one example for this is superman's f23 string. on hit it launches, so instead of using breath, on hit, you would do another f23 MB breath (or something) into a full combo.

Good luck Monitor. I think we all know how you feel (took me a year to get ok at one fighting game, but established fundamentals), but the key is not just putting time into practicing, but knowing how to practice to build on your gameplay style and improve generally.
 

Monitor2112

Paitent Padawan
Thank you all for the advice. I've not gotten to the point where I think it's hopeless. I've got some thinking to do into how best to put my time into practicing.


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Monitor2112

Paitent Padawan
How exactly are you practicing? I have a hard time believing that anyone could work on something that long and only be able to to it 1 out of 20 tries.

My suggestion to you is take the time to practice the J3 and the Wingdings seperately. Muscle memory plays a huge factor in canceling since it has to be done without a hit confirm. Your hands have to know exactly what to do and if you have to think about every input instead of your brain just going "execute X move" it will stay hard.

I would also check out the Nightwing forums and look up kombos there and practice those. Try to avoid things with cancels and such in the beginning. This will kill two birds with one stone as you will be learning new tools for your main and also training your hands and prepping them for more advanced techniques.

All in all, don't get frustrated and stay patient. If you're getting frustrated, STOP! At this point you aren't learning anything anyway so continuing on will only increase the rage.

If you have any more questions, feel free to pm me :)
Really appreciate the advice. I am taking a little break from Nightwing, and just trying out other characters. Tbh I'm getting bored/frustrated playing him right now. So as you advised, I am stopping. For a few days anyway.


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GGA Max

Well-Known Member
Wow you payed 15 bucks and spent only 5 mins with PL . What a ripoff
What's worse is that the guide PL "wrote" might have just been a general guide for any NW players that come to him. That's sad, at the top level of play, there is an optimal way of playing, no use for custom guides per player. So he should have spent some time with the buyer, going over specific things he has trouble with.
 
I am taking a little break from Nightwing, and just trying out other characters. Tbh I'm getting bored/frustrated playing him right now. So as you advised, I am stopping. For a few days anyway
Dick is anti-noob. Trying giving GL or Doomsday a whirl; might make it easier to flesh-out a winning strategy.
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
Hi all

I still haven't given up on playing Injustice, though I am still struggling. I just can't seem to get a lot of areas of combos.

I took advantage of Perfect Legends offer for training, but that didn't really help. He ended up watching me play for around 5 minutes, then wrote me a guide on how to play my main. It's a very good guide for someone who has the mechanics down.

I don't. I use Nightwing. For example, one of the combos he wrote out calls for canceling a jump 3 into Air Wingdings. After around 4 hours of practice in training mode I can successfully cancel that string into air Wingdings around 1 in 20 tries, or so.

What I am looking for are some sort of exercises I can do that will help with my timing in pulling off combos. Or performing mix ups etc.

I've got 2 days, 6 hours in the training room, so it's not for lack of practice, I don't think. I'm not going to pay for anymore lessons, so please, if some kind soul could help, I would appreciate it.


Sent from my iPad using Tapatalk
The thing about combos in this game is that you can input your combo before the move is to happen.

Example: For a 3 hit combo canceled by a move...you'd press all of them one after another and your character will do the move at his own pace. So you can quicky and accurately press 223, db1 (not for Nightwing) and your character will do the combo.


Your problem may be spacing out the ji3 and WingDings...try treating it as one, whole, continuation. If not that then it could just be accuracy...if so, then focus on your input hella big time. You know where the buttons are, so focus on where your thumb is when you press.
 

Monitor2112

Paitent Padawan
What's worse is that the guide PL "wrote" might have just been a general guide for any NW players that come to him. That's sad, at the top level of play, there is an optimal way of playing, no use for custom guides per player. So he should have spent some time with the buyer, going over specific things he has trouble with.
Well, I do think he tried...he just didn't have a microphone to talk to me. His solution, using email, wasn't working, so then he wrote the guide and emailed it to me.


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Monitor2112

Paitent Padawan
The thing about combos in this game is that you can input your combo before the move is to happen.

Example: For a 3 hit combo canceled by a move...you'd press all of them one after another and your character will do the move at his own pace. So you can quicky and accurately press 223, db1 (not for Nightwing) and your character will do the combo.


Your problem may be spacing out the ji3 and WingDings...try treating it as one, whole, continuation. If not that then it could just be accuracy...if so, then focus on your input hella big time. You know where the buttons are, so focus on where your thumb is when you press.
I do think some of it is my input. I have very little feeling in my hands, so it is sometimes difficult to do precise things. I've been working p. that and get off the correct move 9/10 times with Nightwing



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FinalBoss_FGC

Day -4MONTHS Dual Jin main
I do think some of it is my input. I have very little feeling in my hands, so it is sometimes difficult to do precise things. I've been working p. that and get off the correct move 9/10 times with Nightwing



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There ya go, man! It's all about repetition...it becomes muscle memory and you can nail it out of reflex! Keep on working hard and it'll pay out!
 

SilverKeyMan

Dropping Combos like a MotherFucker!
For Nightwing, I had the same problem with j3 and Wingdings. Try this:

Jump (up-forward) 3, then immediately rotate the joystick (d-pad?) clockwise, passing through forward, down, back, then hitting 1. The joystick should make one smooth rotation from the initial jump (1:30) a the way through the back (9 o'clock).

Cheers!
 

miloPKL

soundcloud.com/pukelization
we can go into online practice for 10 minutes if you like, ill make you a pro but it will cost $30 and i need it in advance.
 
my nooby approach, and i'm super new to fighting games, is to just work on fundamentals first. ie learning the correct movements to execute moves consistently. (example I can do deathstrokes normal guns no problem but my execution on low guns is extremely inconsistent even though its very similar in movement) Once i've cleaned those up try to setup simple strings. Could be from a simple combo into special move or another simple combo. Finding the right timing/spacing to flow the two together has been challenging but I think it's the fundamentals that'll allow for greater growth!

I do agree sometimes taking a break from your main is needed but keep working on those fundamentals!
 

PANDA

*Supreme Member*
Ill practice with u online. I dont know any Nightwing but I can show you others characters. Add CaliburPANDA on PSN.