Runiix
the only verdict is vengeance; a vendetta
Hello Hello!
Im a Sub player and i enjoy him a whole lot - i love playing him actually.
But i have a major problem on choosing an alt.
I would prefer someone who can counter all the teleporters that Sub seems to be having some trouble with. Probably a fighter who can teleport or a straight up rushdown.
I need help from all of you out there, who knows a ton more about MK than me.
And even though it can seem like an odd question, this site have never failed to help me, course of the willingness to help from the whole community. : )
I've played the following characters abit here and there, course i found them interesting and i can do like the 8 hits - 30% combos on most - just as a starter.
But maybe i fail to play the right "playstyle" for the certain fighter, i dont know?
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Reptile - I cant get my head around this guy. I really like the force ball and quick BF2 dash. But he is SOO slow moving, and when i watch tournaments i dont understand how people play this guy so well?
Ermac - I really like his combos. But many times it seems like its only keeping distance and getting in the force choke? I cant figure out his normal BnB strings.
Noob - A cool fighter and simple combos, but might be abit to simple. How much of his gameplay invovles black holes? do u have to use them many times in a fight to zone properly?
Smoke - The fast guy and my old main. But it seems like u gotta be all over the place all the time, otherwise theres no advantage. And many times its just about the 3d12 combo, or 21SB - and u gotta hitconfirm everything into a combo all the time?
Jade - But she seems abit underpowered in damage? and her combos seems abit hard to land, atleast the damaging ones. and i cant figure out if she is a slow or fast character?
Sindel - Pretty much the same as Jade (besides the speed). But i dont know what type of playstyles fit her? And the combos is abit... meh?
Lui Kang - Seems like the best choice for me, for a rushdown character?
Is he the one with the most simple combos if u just practice him for an hour or so? And is he meant to rushdown all the time?
Nightwolf - Kind of a fun fighter, but lacks versatility. And its always the "tomahawk and then 1 dash 1 dash 1 etc" i see every NW player doing this?
Raiden - One of them i consider the most... It seems like he pretty much gotta be at a fair close range, due to fast hits and bad projectiles? But my problem is that it seems like his combos needs mili seconds precision, alot of them? and i hate the combos where u have to teleport in the middle of it.
Quan Chi - I love almost everything about this guy. But he got some really slow combos, which can make it hard for me to not "drop the soap" - What is the key advise main QC players use? besides rune trap.
Cyber Sub-Zero - Kinda fun, but it doesnt seem like a major difference when u play Sub main. Or is it?
Alright... After writing this i really hope it makes sense and people wanna help me out.
The key thing is always to have fun with the character u are playing, and that is why i only listed these fighters.
I need all of your opinions and advice - even if u only know stuff about 1 of the fighters, i would love to hear it.
Do u agree with what i said? If u do or u dont, please explain.
Key advice for some/all of the fighters i listed?
Pretty much anything u gotta say about certain fighter... Why do u play this, what is the best way to play him, maybe got some videos? What combos to stick to? What strings to avoid?
And even if u got - Other fighters to play "similar" to the ones i linked. And why should i play them?
Im not very experienced at this game, and i try to explain best as i can so i can get the help i need.
I really hope everything makes sense.
Every single comment, advise and opinion is more than welcome!
Thanks a bunch!
Im a Sub player and i enjoy him a whole lot - i love playing him actually.
But i have a major problem on choosing an alt.
I would prefer someone who can counter all the teleporters that Sub seems to be having some trouble with. Probably a fighter who can teleport or a straight up rushdown.
I need help from all of you out there, who knows a ton more about MK than me.
And even though it can seem like an odd question, this site have never failed to help me, course of the willingness to help from the whole community. : )
I've played the following characters abit here and there, course i found them interesting and i can do like the 8 hits - 30% combos on most - just as a starter.
But maybe i fail to play the right "playstyle" for the certain fighter, i dont know?
-------------------------------------------------------------------------------------------------------
Reptile - I cant get my head around this guy. I really like the force ball and quick BF2 dash. But he is SOO slow moving, and when i watch tournaments i dont understand how people play this guy so well?
Ermac - I really like his combos. But many times it seems like its only keeping distance and getting in the force choke? I cant figure out his normal BnB strings.
Noob - A cool fighter and simple combos, but might be abit to simple. How much of his gameplay invovles black holes? do u have to use them many times in a fight to zone properly?
Smoke - The fast guy and my old main. But it seems like u gotta be all over the place all the time, otherwise theres no advantage. And many times its just about the 3d12 combo, or 21SB - and u gotta hitconfirm everything into a combo all the time?
Jade - But she seems abit underpowered in damage? and her combos seems abit hard to land, atleast the damaging ones. and i cant figure out if she is a slow or fast character?
Sindel - Pretty much the same as Jade (besides the speed). But i dont know what type of playstyles fit her? And the combos is abit... meh?
Lui Kang - Seems like the best choice for me, for a rushdown character?
Is he the one with the most simple combos if u just practice him for an hour or so? And is he meant to rushdown all the time?
Nightwolf - Kind of a fun fighter, but lacks versatility. And its always the "tomahawk and then 1 dash 1 dash 1 etc" i see every NW player doing this?
Raiden - One of them i consider the most... It seems like he pretty much gotta be at a fair close range, due to fast hits and bad projectiles? But my problem is that it seems like his combos needs mili seconds precision, alot of them? and i hate the combos where u have to teleport in the middle of it.
Quan Chi - I love almost everything about this guy. But he got some really slow combos, which can make it hard for me to not "drop the soap" - What is the key advise main QC players use? besides rune trap.
Cyber Sub-Zero - Kinda fun, but it doesnt seem like a major difference when u play Sub main. Or is it?
Alright... After writing this i really hope it makes sense and people wanna help me out.
The key thing is always to have fun with the character u are playing, and that is why i only listed these fighters.
I need all of your opinions and advice - even if u only know stuff about 1 of the fighters, i would love to hear it.
Do u agree with what i said? If u do or u dont, please explain.
Key advice for some/all of the fighters i listed?
Pretty much anything u gotta say about certain fighter... Why do u play this, what is the best way to play him, maybe got some videos? What combos to stick to? What strings to avoid?
And even if u got - Other fighters to play "similar" to the ones i linked. And why should i play them?
Im not very experienced at this game, and i try to explain best as i can so i can get the help i need.
I really hope everything makes sense.
Every single comment, advise and opinion is more than welcome!
Thanks a bunch!