I see you using 3 or 33 a lot and not finishing the string. I wouldn't recommend doing that. 3 on block is -18 and 33 is -15, so both are really punishable. Your opponents don't seem to be really blowing you up for it, but they could be. If you don't want to finish the string try 33~vb. b312 is a better string to use if you want to not finish the string, b3 and b31 are both -7 so you're not at so much disadvantage when you stop and go for a poke or whatever. 22 is also 0, and 121 is -1. 334 isn't the greatest block string.
You used 334~vb quite a few times and I don't really recommend using that. The vb comes out really slow at the end of that string and is just too easy to block. I wouldn't try that trick more than once in a set, the risk reward just isn't there. I would only use it if I've noticed the opponent tries to crossover every time they block 334(or if they're in the corner and I expect them to try to jump out), since it'll give you a combo if they jump. If they block it you're at 0 instead of -3 and you build a bit of meter, but it's not worth the uppercut or whatever that you'll get hit by if they crouch it
Try to integrate throws more into your game. b31, throw works really well and a lot of the time you can sneak them in after teleports and jips.
Make sure you punish every time the opponent gives you an opportunity. There were several times where you blocked a nomad dash or a divekick and didn't punish. You can't afford to miss that damage.
You don't seem to know what to do when you catch them in an air juggle in the corner. A couple times I saw you going for standing 1's and d1s, that doesn't really work for Raiden. What you can usually do is 4,334, 33~shocker, 33~superman or something similar.
Like I said before, be careful with your fireballs. There's a few times where you just went on autopilot and threw a bunch of fireballs as fast as you can. Don't do that. Mix up your timing, don't always throw another fireball as soon as you can, this makes it harder for you opponent to read and makes it harder for them to get in and punish and more likely for them to get hit. I like to stop and walk back and forth a bit between fireballs sometimes, just to keep them on their toes. Sometimes you can throw out a vb and they'll jump or do something punishable thinking it's a fireball.
One of the biggest problems I'm seeing is just execution. There's lots of dropped combos(those uppercuts after b312 are a bitch) and what looks like accidentally not finishing strings, and things like that. I dunno if it's tournaments nerves or what, but I wouldn't worry about it too much. Just keep practicing and playing. It'll improve.
I'd like to see you use more strings. 334 and b312 are fine, but Raiden has a lot of other options. f24 is great, and f23, 1212, 22, and b2f1 all have their places in Raiden's game. Let me know if you need advice on how to use these or combos off them or anything and I'll go into detail
Your pokes could use some work. It's clear that you're still learning how that works and it's good that you're trying. Be careful with d1. It's -13 on block. I wouldn't throw it out multiple times in a row, especially since it doesn't even hit low, so there's a good chance they'll block it and be able to punish. You should really only use it if you're expecting an attack and are trying to stuff it. Try to rely more on d3. It's safer and gives you more advantage in some situations.
Mix stuff up more after your poke. Try d3, f23 or d3, f24. After a poke is also a good time to go for a throw or try a crossover. Another thing to try is d3, back dash, b312. This will blow them up and get you a full combo if they try to counter poke.
Raiden's d4 is also really solid. It's slow, and the hitbox isn't great, so it can be hard to land but it's +15 on hit. That means you can dash in and go for a throw and they have to tech it, you can for a crossover and they can't do anything but block, or you can do b312 and if they try to move you'll get a full combo.
You're doing a lot of things right. You seem to know your basic combos and you aren't really falling to the common scrub Raiden traps of random supermans and teleporting too much. Just keep working on your footsies game and learning the frame data. All the frame data is in this thread
http://testyourmight.com/threads/raiden-frame-data.13536/
Learn how fast everything is, what leaves you neutral, what leaves you at advantage and what's unsafe. If you have any trouble reading it or have questions about what any of it means feel free to ask.
I really enjoyed watching these videos. I love watching you overseas guys play. The playstyles and combos you have are always so interesting. Be sure to post footage from the next tournament you have so we can see how you've improved.