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My Glacius Normalization list

Posthuman

Where's TJ Combo?
Ok first of all most players seem to think that Glacius has this ridiculous damage which he doesnt, compare to Thunder, Orchid and Jago of course.

1. I would gladly give up damage for a faster and better AA, make Glacius B+HP 2 frames faster and double the hitbox.

2. Make C.HP faster, the range is fine.

3. make puddle punch 3 frames faster.

4. He really needs a faster reversal like a really good get off me move. Puddle punch is way too slow :(
 
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GodsLonelyman

Kombatant
If they gave him his old slide dash back he would not need any of this. The devs felt they needed to remove his slide dash due to his screen control capabilities, the problem is that his screen control capabilities and zoning are sub par now that people have found ways around it. Before the start of a round or match you are already at a disadvantage since the opponents can easily walk or dash up to you for free and you lose any control of the screen. His ice lance (F Medium Punch) is negative as hell on block and certain characters can do a crouching normal to make it whiff. Due to how negative it is glacius must commit to canceling it into an unblockable shatter or hail and both options can be countered. His shatter (unblockable) is telegraphed and has a lot of recovery frames, so good players can jump them on reaction or even worse shadow counter them. His best tool is his hail but you have to be careful using them in some matchups at certain ranges. Alot of characters get a free shadow punish on reaction.

On wakeup, Glacius is easily bullied due to a lack of a backdash and super unsafe and unreliable wakeup options. His wakeup shoulder and puddle punch can both be thrown. Try it for yourself and see. Set glacius to wakeup puddlepunch and time it right and you will throw him out of it all the time. You can also throw his out of his shoulder. Puddle punch is only good as a reversal. You can even safe jump his puddle punch on wakeup. The only matchup where his sub par screen control tools work is in the sabrewulf matchup, and even that matchup is not in his favor by a huge margin. It's closer to even if the sabrewulf knows how to get in and is patient. Vs Sadira you cannot start offense since shes always in the air. You'll find yourself getting damage with mostly air pokes and a few hails that catch her slipping up. Thunder destroys Glacius as well. Glacius has no answer for thunder's sammamish and on wakeup you can easily get bullied with command grabs and sammamishs. Once you eat a few sammamishs trying to jump back with your floaty jump, you will stop jumping, especially since sammamish causes a hard knockdown. Then thats when the throw shennanigans begin. Even frame traps work exceptionally well on Glacius due to his lack of mobility. I feel that if he had his dash back he would be solid. And if thats not possible the only change I feel would help his mobility is making his shoulder charge have less recovery on whiff.

Heres his old dash in the older KI build:
 

Posthuman

Where's TJ Combo?
The old back dash looked godlike.
Idk if it will make Glacius broken tho, I just need a faster AA and faster reversal cause like you said Jumping jagos just get at close before the round and its a pain to get away.
 

GodsLonelyman

Kombatant
The old back dash looked godlike.
Idk if it will make Glacius broken tho, I just need a faster AA and faster reversal cause like you said Jumping jagos just get at close before the round and its a pain to get away.
Yea it's difficult to deal with jumpers as Glacius, moreso jumping frametrapping Jago's. His Back Fierce is ok but not fast enough to be ultra effective. If it was faster as you suggested he would have some really good setups with Forward Medium punch into shatter on block. When they jump the shatter if they jump at you if it came out faster perhaps you would be able to anti air them. That move was godlike in the original KI. His down fierce has a really good hit box but hard to use to anti air on reaction due to its speed. His reversal puddle punches aren't that bad if you have godlike timing. The most consistent one for me is the medium version. The light version gets stuffed sometimes if the opponent has the timing down and knows how to stuff it. The fierce version I find myself doing the least. I only use it on a read when I know they are going to jump at me so I can score the knockdown.

I think one of the issues with Glacius apart from lack of mobility is that your main game plan should be to deter opponents from jumping so you can start your traps and offense on the ground where he excels but in this game jumping is not risky. A full anti air punish with meter wont yield much. The risk reward for jumping is skewed so some players abuse this fact and against glacius it works really well. Whats he goingto do snipe you out of the air the whole match? I think thats why the sadira matchup is really bad. He also doesn't have the tools to pressure people on a hard knock down. His close range options are severely limited. I would understand this if he had godlike space control but his space control effectiveness is highly overrated. it only works against impatient players or really low level players. When you start playing high level players they will circumvent your screen control options. I honestly don;t think giving him back his dash would break him at all but then again what do I know.

Sabrewulf mauls Glacius at close and LBSH he has no problems getting it.

Scrubby SW players that are so spoiled by not having to work for the win said its 6-4 but in the future it will be 5-5 or even 4-6 on SW's favor.
Exactly my thoughts. When sabrewulf scores a knockdown its gameover. I also don't see many sabrewulfs abusing glacius wakeup game. Sabrewulf can time a dash and go through a puddle punch and it wont even auto correct. I also dont see many sabrewulfs doing crouching lights from mid range to make the forward medium lance whiff. Thats also a free punish. And sabrewulf can safe jump glacius on a knock down all day.

People are saying Sabrewulf is the best for the wrong reasons, it's not his damage or his crossup dash, thats a gimmick at best. It's how safe sabrewulf can play with his plus frame normals and the mobility he has. His dashing is godlike. He can space out anyone to the point where they feel like there is a brick wall closing in. He's also godlike at whiff punishing.
 
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GodsLonelyman

Kombatant
Thunder and only thunder. Change your name right now you assumption driven disgrace to the greatest film of all time. Just try telling me that mu Is in thunders favor...
I'm surprised you know the reference in my name, most people think I'm a religious nutjob. As for the thunder matchup I think it's in his favor IF he manages to score a knockdown otherwise it's an uphill battle getting in. I'd venture to say it's probably even. Sammamish also gives glacius issues.
 
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Posthuman

Where's TJ Combo?
Thunder mauls Glacius at close, he can either go for DP, overhead into low, command throw or back throw into combos.
Good players will abuse the fact that he doesnt have a back dash and a decent wake up so on his wake up theyll do dps if he tries to jump back and if he blocks command throws. Glacius is screwed at close and dont even get me started on the Jago MU:mad:
 

GodsLonelyman

Kombatant
Thunder mauls Glacius at close, he can either go for DP, overhead into low, command throw or back throw into combos.
Good players will abuse the fact that he doesnt have a back dash and a decent wake up so on his wake up theyll do dps if he tries to jump back and if he blocks command throws. Glacius is screwed at close and dont even get me started on the Jago MU:mad:
Pretty much this^^ In this matchup the glacius player has to be on point and keep thunder out at all costs. One knockdown and the round or match could be over. Jumping back is also ineffective in general and worse within samamish range. The samamish DP will stuff all glacius air normals. Gotta stay grounded in this matchup and abuse the shit out of hail. Always have hail out protecting you. The match is an uphill battle for both players. For thunder if he cant get in and for glacius if he cant get out LOL.
 
I don't understand the downplaying of glacius players. You make it sound like every mu is such a chore. You can't seriously sit there and tell me you lose against every character except orchid...out of curiosity what kind of experience do either of you have? Matches played or your rank?
 
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Posthuman

Where's TJ Combo?
I don't understand the downplaying of glacius players. You make it sound like every mu is such a chore. You can't seriously sit there and tell me you lose against every character except orchid...out of curiosity what kind of experience do either of you have? Matches played or your rank?
I didnt say every MU was bad, I just made a new MU list for glacius.

I play one of the best Orchid players I have ever seen, he destroys me most of the time but I give a run for his money lol.
I dont down play Glacius, but you gotta play him for a week or two to understand our struggle bother. I just feel like he needs a better AA and faster reversal thats all, I'm whiling to give up a little damage since he is a keep away/zoing char.

BTW I have practice with all 6 chars, I know the things they can do.
 

GodsLonelyman

Kombatant
Rank is irrelevant. If you want I'll post some of my glacius gameplay later. I'm rank "Wildcat" by the way. I think it's 20. I also play Sabrewulf and Thunder. I'm not downplaying the character and not every MU is a chore, I'm just stating his flaws. Because a character has flaws it doesn'mean he's a bad character. I just wanted to make it very clear that Glacius is balanced. I keep seeing people wanting him nerfed and crying about his "unblockables" that can be reacted to even while stoned. Heres some of my sabrewulf gameplay I'll post glacius later : http://www.doublehelixgames.com/forum/index.php?threads/xbox-live-rage-quitting-cherry-picking-list.5948/page-23

 

GodsLonelyman

Kombatant
@GodsLonelyman upload your glacius matches. also give me your GT I love the mirror match lol
KK will do. Gonna fire up the xbox and start uploading them to upload studio then to youtube. gonna take a while. I'll have them up by tonight or tomorrow cause I wanna see the ki tourney as well which starts in 2 hours at twitch.tv/sixfortyfive

EDIT: My gamertag is in the videos Chris4387
 

JHCRANE 14

GO VOLS!!!
I don't think Glacius zoning is overrated. In my opinion if you are patient and execute well Glacius is the best counter attacker in the game. Not to say he is the best in the but he is not as bad as some are making him out to be.
 

Posthuman

Where's TJ Combo?
I don't think Glacius zoning is overrated. In my opinion if you are patient and execute well Glacius is the best counter attacker in the game. Not to say he is the best in the but he is not as bad as some are making him out to be.
I agreed, I never said he was weak but but as a defensive char cause thats what he is... A keep away char he needs better defending tools like better aa and wake ups.
 

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
Sabrewulf mauls Glacius at close and LBSH he has no problems getting it.

Scrubby SW players that are so spoiled by not having to work for the win said its 6-4 but in the future it will be 5-5 or even 4-6 on SW's favor.
Yeah those scrubby sabres like justin wong think he loses the match :p