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Mortal Kombat 1 Gameplay Footage Archive

CrimsonShadow

Administrator and Community Engineer
Administrator
With many videos being released in just a few days, and a few different threads of them I'm going to do my best to organize them in a way that makes them easier to sort through. Let's collect all the videos here, and I'll order them by date and description.

AUGUST 23 (NRS Visits)

Length: ~18 minutes
Vid Capture Quality: Medium-High
Description: Destroyer visits the NRS offices and explores Kung Lao's gameplay against the game's AI

Length: 8 minutes
Vid Capture Quality: Medium
Description: Caboose talks about his experience with the game's new "Invasions" mode, with footage of the gameplay in the background


AUGUST 5-6 (EVO 2023)
Length: ~7 mins
Vid. Capture Quality: Medium
Description: Uncagedgamez describes the increased movement speed of the new MK1 build, ability to dash-block, ability to jump-cancel uppercuts, additional Kameo attacks



Length: 6 mins
Vid. Capture Quality: Medium
Description: Caboose breaks down his impressions of Li Mei's gameplay tools, describes the properties of the Frost kameo, early impressions of Johnny Cage, etc. over footage captured from the EVO gameplay build



Length: 8 mins
Vid. Capture Quality: Cell Phone
Description: Uncagedgamez and Caboose explore Johnny Cage and Li Mei for the first time, in a demo build on the EVO show floor
 

CrimsonShadow

Administrator and Community Engineer
Administrator
JUNE 11-15 (Summer Game Fest 2023)

Length: 16 mins
Vid. Capture Quality: Medium
Description: Ketchup and/or Mustard explain their overall impressions of the Kameo system from their couple of hours playing the game, over additional footage captured from their test time at Summer Game fest



Length: 48 mins
Vid. Capture Quality: Medium
Description: Maximilian, Justin Wong, Kenny/Unroolie and Simmons watch Justin's gameplay and comment on their experiences with the game. They discuss combo expressivity, Kameo system restrictions, meter usage, early views on certain characters, the movement, etc. Describes the properties of specific Kameo Attacks and how they can be used, etc.



Length: 15 mins
Vid Capture Quality: Medium-High
Description: Ketchup and Mustard lab with/against each other and talk through the defensive options in MK11, investigate Fatal Blows, talk through some of Sub-Zero and Liu Kang's basic strings, hint at possible Kameo mixups, discuss Fatal Blows, Upblock, and more
JUNE 10 (Summer Game Fest 2023)

Length: 15 mins
Vid. Capture Quality: Medium
Description: Rooflemonger digs into the importance of the Kameo system, discusses various parts of how Kameo attacks and meter work, gives details on how different Kameos affect throw damage, speculates on possible future uses and how matchups might be affected



Length: 16 mins
Vid. Capture Quality: Medium
Description: Maximilian gives an overview of his impressions of MK1, and then dives into several minutes worth of discussion about how the mechanics work. Talks about aerial attacks, abundance of launching strings, where you can and can't use Kameos, opinion on the speed of dashes.



Length: 26 minutes, 16 minutes
Vid. Capture Quality: Medium
Description: Demonstration, Sonic labs with a dummy opponent, breaks down the basics of how Kenshi and Kitana work, explores combo options, and talks about their impressions of the game. Goes into Kenshi's Sento stance, the movement/dashing, Kitana's normals, etc.



Length: 12 minutes
Vid. Capture Quality: Medium/Medium-High
Description: Mostly explanation. Justin practices against a dummy opponent, explains some of the basic tenets of the game, a bunch of specific details for certain characters, and shows what dash-cancellable movement looks like


Length: 2 hours
Vid. Capture Quality: High
Description: Super loops his labbing with Derek Kirtzic from June 9 and answers lots of questions taken from the chat about the game.
JUNE 9 (Summer Game Fest 2023)

Length: ~8 minutes
Vid. Capture Quality: High
Description: NRS devs (According to the video listing) of varying skill levels demonstrating the game for IGN. They have some combos ready, probably haven't had time to learn any of the characters thoroughly, but enough to showcase a little more of the potential. Kitana vs. Sub-Zero, Kenshi vs. Sub-Zero, Kenshi vs. Liu Kang



Length: 15 minutes, 11 minutes
Vid. Capture Quality: Medium
Description: Caboose vs. Uncagedgamez, two experienced players figuring out the game for the first time. Sub-Zero vs. Liu Kang. In the second video, Caboose explains impressions on differences between MK1 and MKX, MK11, etc.



Length: 32 minutes
Vid. Capture Quality: High
Description: Demonstration. Super tries out the game for the first time, with Derek from NRS assisting and demonstrating various things. Includes a lot of explanatory breakdown/reactions, answers questions from the chat. Some good details about changes/new aspects of the gameplay



Length: 48 minutes, 1.5 hours
Vid. Capture Quality: Medium-Low
Language: Brazilian Portuguese
Description: Two Brazilian players going through the movelists and trying to learn the basics of the game. Mostly 'testing' style gameplay, lots of footage of movesets and inputs.



Length: 6.5 minutes
Vid. Capture Quality: High
Description: Seems like an inexperienced player vs. the game's CPU. The player is mostly mashing it out, but the CPU showcases some basic combos and things with Liu Kang, Kitana, Kenshi
 

CrimsonShadow

Administrator and Community Engineer
Administrator
I've already made a thread on this.
Since there are multiple threads, and videos all throughout the replies, my goal is just to keep everything as organized as possible, labeled and sorted by date, to make it easy to understand what's what. Trying to give people enough information to decide what they want to watch without having to go through all the videos.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Updated with June 10 videos and descriptions: Super, Justin Wong, Sonic Fox, Maximilian, Rooflemonger