Medina4life
Media Master
So the rules are finally up... Check out the main source here, http://www.majorleaguegaming.com/competitions/30#event_88_rules
or just read this:
Mortal Kombat – Rules
Equipment Rules
1. Players may not use a Button Macro controller/fight stick, a Keyboard, a Mouse, or a Keyboard and Mouse adapter. Button Macro controllers/fight sticks allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons.
2. The first party wireless controller is the only wireless controller/fight stick that may be used.
3. Controllers/fight sticks with Turbo capabilities will be allowed if they have a working Turbo Light, but the Turbo feature may not be used during a Game. Controllers/fight sticks with Turbo capabilities allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times.
4. Players may not use a controller/fight stick that has been modified in such a way that it alters their Character’s abilities and/or in-game mechanics. Players are allowed to make cosmetic changes to their controller/fight stick. However, MLG reserves the right to deny the use of any controller/fight stick suspected of providing an unfair competitive advantage.
5. Players may not attach a headset to a PlayStation 3 or Monitor.
6. Players who break Equipment Rules #1-5 will be given a Warning. Each subsequent Warning that a Player receives will result in a Forfeit of the Game.
General Rules
1. Any sign of cheating may result in a Forfeit of the Game, disqualification from the Event, a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).
2. Players may not appear on a Main Stage or Feature Station with sponsor insignia that is not approved by MLG or conflicts with MLG sponsors. Players may be asked to wear MLG apparel for Main Stage and Feature Station Matches.
3. In the case of a PlayStation 3/Monitor malfunction, the Round will be restarted and the Game will be reset with the appropriate Round Score. If the Round Score is not known, at the time of the malfunction, the Game will be restarted from the beginning. When a Game is reset, all Meters will be set to zero.
4. If a Player fails to report to their Station within 5 minutes of their Match’s announcement (Grace Period), they will Forfeit the 1st Game. If a Player fails to report to their Station within 15 minutes of their Match’s announcement, they will Forfeit the Match. If Players scheduled to play each other both Forfeit a Game or Match, the higher seeded Player will win the Game or Match. If a Match is announced prior to its scheduled start time, the Grace Period will start at the Match’s scheduled start time.
5. Players may ask their Referee for permission to leave their Station if their Match has not been completed. Referees may set a time limit by the end of which the Player must return to their Station or they may deny the Player’s request. Players may Forfeit a Game(s) if they haven’t returned by the end of their Referee’s set time limit. Players may Forfeit a Game(s) if they leave their Station without their Referee’s permission, or are otherwise unable to play.
6. Players may ask their Tournament Director for an extended break between Matches. The Tournament Director may set a time limit by the end of which the Player must report to their upcoming Match’s Station or they may also deny the Player’s request. Players may Forfeit a Game(s) if they haven’t reported to their upcoming Match’s Station by the end of their Tournament Director's set time limit.
7. In order to dispute Game results, Players must notify their Referee that they would like to Protest the Game before a new Game has begun. In order to dispute Match results, Players must notify their Referee that they would like to Protest the Match before the Match’s Score Sheet has been submitted to the Tournament Director.
8. Players may request that they be allowed to concede victory of a Game. Players may request that their opponent not receive a Forfeit penalty or a penalty associated with receiving a Technical Foul.
9. Requests made pertaining to General Rules #7-8 will be decided upon by the Commissioner of MLG.
Conduct Rules
1. No Warm-Up Games may be played outside of scheduled Warm-Up periods (See Gameplay #7).
2. During scheduled Warm-Up periods, all Games must be played with Best of 3 Rounds or less.
3. During scheduled Warm-Up periods, all Players must get up at the end of a Game and allow any Players, who have been waiting, to take their seat.
4. During Saturday and Sunday’s scheduled Warm-Up periods, Players who haven’t been eliminated from the Event have priority over other Players regarding the use of open Stations.
5. Players must desynchronize their controller, after leaving a Station, following a Warm-Up Game or Event Match.
6. Players who break Conduct Rules #1-5 may be given a Foul. For the consequences related to receiving Fouls and Technical Fouls, see the Winter Championship Conduct Rules. Players who fail to desynchronize their controller may be subject to more severe penalties such as a Forfeit of the Game, disqualification from the Event, a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).
Gameplay Rules
1. Players may not use Kombat Codes.
2. Players may not use the Character Kratos.
3. Players may not quit out of a Game before it has ended, without Referee’s permission.
4. Players may not incorrectly end a Game, without Referee’s permission.
5. Players who break Gameplay Rules #1-4 will Forfeit the Game.
6. Players who Pause a Round, without Referee’s permission, will Forfeit the Round. When a Round is forfeited, the Round must be un-paused, the winner of the Round must use Basic Attacks to gain a health advantage, and the Round timer must then be allowed to expire.
7. With Referee’s permission, Players may start a Game, prior to the start of Game 1, in order to check their settings. Such Games may not last longer than one minute.
8. The higher seeded Player must choose to play on the left (Player 1) or right (Player 2) side of the screen, before the start of the Match. The Players must then select their correct side of the screen.
9. Players may request a Blind Pick of Characters for Game 1 of a Match.
10. The loser of each Game may select a new Character for the next Game. The winner of each Game won’t be allowed to select a new Character for the next Game. If a Match expands to a Best of 11, the loser of the Best of 5 Games Match may select a new Character for the next Game. The winner of the Best of 5 Games Match won't be allowed to select a new Character for the next Game.
11. The Maps Chamber of Flame and The Streets may not be played. If a Player selects one of these Maps, the Game must be restarted from the beginning and the Player must select another Stage.
12. The higher seed must select the Game 1 Stage of each Match.
13. The loser of each Game must select the Stage for the next Game. If a Match expands to a Best of 11, the loser of the Best of 5 Games Match must select the Stage for the next Game.
14. If a Game is started without the approval of a Referee it will be restarted from the beginning.
15. Players who are disqualified prior to the start of a Game won’t be allowed to play in the Game. Players who are disqualified during a Game must quit out of the Game. Players who are disqualified won’t receive any benefits (seeding, prize, etc.) for their ranking in the Event.
or just read this:
Mortal Kombat – Rules
Equipment Rules
1. Players may not use a Button Macro controller/fight stick, a Keyboard, a Mouse, or a Keyboard and Mouse adapter. Button Macro controllers/fight sticks allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons.
2. The first party wireless controller is the only wireless controller/fight stick that may be used.
3. Controllers/fight sticks with Turbo capabilities will be allowed if they have a working Turbo Light, but the Turbo feature may not be used during a Game. Controllers/fight sticks with Turbo capabilities allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times.
4. Players may not use a controller/fight stick that has been modified in such a way that it alters their Character’s abilities and/or in-game mechanics. Players are allowed to make cosmetic changes to their controller/fight stick. However, MLG reserves the right to deny the use of any controller/fight stick suspected of providing an unfair competitive advantage.
5. Players may not attach a headset to a PlayStation 3 or Monitor.
6. Players who break Equipment Rules #1-5 will be given a Warning. Each subsequent Warning that a Player receives will result in a Forfeit of the Game.
General Rules
1. Any sign of cheating may result in a Forfeit of the Game, disqualification from the Event, a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).
2. Players may not appear on a Main Stage or Feature Station with sponsor insignia that is not approved by MLG or conflicts with MLG sponsors. Players may be asked to wear MLG apparel for Main Stage and Feature Station Matches.
3. In the case of a PlayStation 3/Monitor malfunction, the Round will be restarted and the Game will be reset with the appropriate Round Score. If the Round Score is not known, at the time of the malfunction, the Game will be restarted from the beginning. When a Game is reset, all Meters will be set to zero.
4. If a Player fails to report to their Station within 5 minutes of their Match’s announcement (Grace Period), they will Forfeit the 1st Game. If a Player fails to report to their Station within 15 minutes of their Match’s announcement, they will Forfeit the Match. If Players scheduled to play each other both Forfeit a Game or Match, the higher seeded Player will win the Game or Match. If a Match is announced prior to its scheduled start time, the Grace Period will start at the Match’s scheduled start time.
5. Players may ask their Referee for permission to leave their Station if their Match has not been completed. Referees may set a time limit by the end of which the Player must return to their Station or they may deny the Player’s request. Players may Forfeit a Game(s) if they haven’t returned by the end of their Referee’s set time limit. Players may Forfeit a Game(s) if they leave their Station without their Referee’s permission, or are otherwise unable to play.
6. Players may ask their Tournament Director for an extended break between Matches. The Tournament Director may set a time limit by the end of which the Player must report to their upcoming Match’s Station or they may also deny the Player’s request. Players may Forfeit a Game(s) if they haven’t reported to their upcoming Match’s Station by the end of their Tournament Director's set time limit.
7. In order to dispute Game results, Players must notify their Referee that they would like to Protest the Game before a new Game has begun. In order to dispute Match results, Players must notify their Referee that they would like to Protest the Match before the Match’s Score Sheet has been submitted to the Tournament Director.
8. Players may request that they be allowed to concede victory of a Game. Players may request that their opponent not receive a Forfeit penalty or a penalty associated with receiving a Technical Foul.
9. Requests made pertaining to General Rules #7-8 will be decided upon by the Commissioner of MLG.
Conduct Rules
1. No Warm-Up Games may be played outside of scheduled Warm-Up periods (See Gameplay #7).
2. During scheduled Warm-Up periods, all Games must be played with Best of 3 Rounds or less.
3. During scheduled Warm-Up periods, all Players must get up at the end of a Game and allow any Players, who have been waiting, to take their seat.
4. During Saturday and Sunday’s scheduled Warm-Up periods, Players who haven’t been eliminated from the Event have priority over other Players regarding the use of open Stations.
5. Players must desynchronize their controller, after leaving a Station, following a Warm-Up Game or Event Match.
6. Players who break Conduct Rules #1-5 may be given a Foul. For the consequences related to receiving Fouls and Technical Fouls, see the Winter Championship Conduct Rules. Players who fail to desynchronize their controller may be subject to more severe penalties such as a Forfeit of the Game, disqualification from the Event, a Temporary Ban from MLG’s Network of Websites, Forfeit of a Prize, and/or a Ban from a future Pro Circuit Event(s).
Gameplay Rules
1. Players may not use Kombat Codes.
2. Players may not use the Character Kratos.
3. Players may not quit out of a Game before it has ended, without Referee’s permission.
4. Players may not incorrectly end a Game, without Referee’s permission.
5. Players who break Gameplay Rules #1-4 will Forfeit the Game.
6. Players who Pause a Round, without Referee’s permission, will Forfeit the Round. When a Round is forfeited, the Round must be un-paused, the winner of the Round must use Basic Attacks to gain a health advantage, and the Round timer must then be allowed to expire.
7. With Referee’s permission, Players may start a Game, prior to the start of Game 1, in order to check their settings. Such Games may not last longer than one minute.
8. The higher seeded Player must choose to play on the left (Player 1) or right (Player 2) side of the screen, before the start of the Match. The Players must then select their correct side of the screen.
9. Players may request a Blind Pick of Characters for Game 1 of a Match.
10. The loser of each Game may select a new Character for the next Game. The winner of each Game won’t be allowed to select a new Character for the next Game. If a Match expands to a Best of 11, the loser of the Best of 5 Games Match may select a new Character for the next Game. The winner of the Best of 5 Games Match won't be allowed to select a new Character for the next Game.
11. The Maps Chamber of Flame and The Streets may not be played. If a Player selects one of these Maps, the Game must be restarted from the beginning and the Player must select another Stage.
12. The higher seed must select the Game 1 Stage of each Match.
13. The loser of each Game must select the Stage for the next Game. If a Match expands to a Best of 11, the loser of the Best of 5 Games Match must select the Stage for the next Game.
14. If a Game is started without the approval of a Referee it will be restarted from the beginning.
15. Players who are disqualified prior to the start of a Game won’t be allowed to play in the Game. Players who are disqualified during a Game must quit out of the Game. Players who are disqualified won’t receive any benefits (seeding, prize, etc.) for their ranking in the Event.