Ashesfall
"Feel the wrath of Shao Kahn"
so i came from tekken to mkx and with the new netcode online is really fun
but mkxl only offers a lobby kinda system.
it feels to me like its only for practice or casual fun
(i only played 250 games online so far)
why am i even miss such a feature?
- tekken has a cool and motivating rank (logo) system
- sf5 has that points system with ranks
- KI also uses a rank system
- league of Legends
- starcraft 2
etc.
basically every competitive game out there has some kind of a rank system that matches peoples together.
i had that issue also with mkx but because the online play was bad anyways i didnt care about online at all.
mkx has this win odds system but that system does feel so random when it comes to opponents in ranked (ether 0% or 100% isnt rare)
but even worse there is not a good feel of progression while playing mkxl online.
(and that is something the hole gameindustrie is aware of (hello new progress feature in overwatch )
RankSystemExample:
(all in a nice art and unique and more brutal the higher you get)
(the first ranks are a little boring so even casuals get a feel of progressin)
- Beginner (after 10 online ranked wins you get a garanteed rankup and cant get demotet here)
- Fighter
- Killer
and many more just an example
(rank system should be per fighter not per account or playing alts online will feel bad just because you are not good with all of them)
am i alone wanting a real progression feel in ranked mkxl online?
(i am actually sure that i am not even close to be alone with that opinion)
for me personally its a really big reason why i dont play mkx as much as i would with a motivating rank system (in player matches or lobbys wont change anything only for ranked matches - even more awesome would be a 2 out of 3 game system (winner sticks with fighter and variation)
i also think people would stream way more mkx because watching ranks is way more interesting because of the "competitive nature"
ps: i love this game and as long as people will play it i wont quit. mkxl is such a beautiful fighting game. this is why i care about the future of mkx and i am not even a pro i just enjoy it xD
but mkxl only offers a lobby kinda system.
it feels to me like its only for practice or casual fun
(i only played 250 games online so far)
why am i even miss such a feature?
- tekken has a cool and motivating rank (logo) system
- sf5 has that points system with ranks
- KI also uses a rank system
- league of Legends
- starcraft 2
etc.
basically every competitive game out there has some kind of a rank system that matches peoples together.
i had that issue also with mkx but because the online play was bad anyways i didnt care about online at all.
mkx has this win odds system but that system does feel so random when it comes to opponents in ranked (ether 0% or 100% isnt rare)
but even worse there is not a good feel of progression while playing mkxl online.
(and that is something the hole gameindustrie is aware of (hello new progress feature in overwatch )
RankSystemExample:
(all in a nice art and unique and more brutal the higher you get)
(the first ranks are a little boring so even casuals get a feel of progressin)
- Beginner (after 10 online ranked wins you get a garanteed rankup and cant get demotet here)
- Fighter
- Killer
and many more just an example
(rank system should be per fighter not per account or playing alts online will feel bad just because you are not good with all of them)
am i alone wanting a real progression feel in ranked mkxl online?
(i am actually sure that i am not even close to be alone with that opinion)
for me personally its a really big reason why i dont play mkx as much as i would with a motivating rank system (in player matches or lobbys wont change anything only for ranked matches - even more awesome would be a 2 out of 3 game system (winner sticks with fighter and variation)
i also think people would stream way more mkx because watching ranks is way more interesting because of the "competitive nature"
ps: i love this game and as long as people will play it i wont quit. mkxl is such a beautiful fighting game. this is why i care about the future of mkx and i am not even a pro i just enjoy it xD