i was just thinking anout this as well. theres gonna be so many different match ups its crazy. there will be alot of time spent in the lab for each version of a character
Do you guys think there multiple variations are a good solution for balancing the roster or a lazy one? It could be instead of trying to balance a few MUs they created a ton more expecting that one variation is bound to be good against a certain other character.
Think about it, how exactly are you going to balance 216 MUs?
Do you guys think there multiple variations are a good solution for balancing the roster or a lazy one? It could be instead of trying to balance a few MUs they created a ton more expecting that one variation is bound to be good against a certain other character.
Think about it, how exactly are you going to balance 216 MUs?