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MK9 "NEW" Milestone Challenges

Eddy Wang

Skarlet scientist
Yo, i just brought something that we set up as milestones here on my country in order to sharpen some stuffs up, also some of us suited to them better than the trophy system on the consoles, most of the challenges are easy.
I know the terminology should all be universal, but we ended up calling Hit confirm to any move that can lead to a combo after the 1st connects ^^

Well, I dunno how can this be useful to the community, or if someone can use it for something, but still, i was wondering if we could discuss it and help us build new milestones to improove gameplay basics, tatics, its not like we will have to take note everytime we do this, the objective is leveling up by doing these stuffs during competitions.

This milestone is universal, wich means, you can do it with most of the characters of the roster, there is not indivitual milestones yet.

There is a lot, but i reduced to the ones that i think the community might find interesting and let those tag stuffs out of the post because you guys don't play much as tag around here^^


Safe Moves:
1. Turn a Unsafe move into safe move ... milestone 10x
2. Execute Throw Escape after using a safe move... milestone 10x
3. successfull on punish against a Safe move... milestone 10x

Throws
1. Successfull use of Throw Escapes ... 10x
2. Punish combos into Air Throws ... 10x
3. Get a Successfull Throw after canceling a mix up .... Milestone 10x

Counters
1. Hit confirm a BASIC ATTACK (FP or BP, FK or BK) into a combo as AA counter..... milestone 20x
2. Hit confirm a Projectile into combo as Counter on Ground Character .... milestone 20x
3. Hit Confirm Crossups with Pokes (D+1) as Anti-Crossup Counter .... Milestone 20x
4. Hit Confirm Crossups with NJP as AC Counter ... milestone 20x

Instant Air Moves
Use Instant Air Moves to Build Meter... milestone 10x
Use instant Air moves to Counter Opponents.... milestone 10x

Armors
Damage the Opponent Armor without being hit..... milestone 10x
Damage X-Ray Armor without taking Damage.... milestone 10x

Invencibilty Frame on start
Use the Invencibility Frame start to avoid taking Damage.... milestone 5x

X-Rays
Win a match with a combo into X-ray .... milestone 10x
Win a match using 2 combos into X-Ray.... milestone 10x
Reset a combo into a combo with X-Ray.... milestone 10x


Coomebacks Humiliation and Win Streaks
win a Match with at least 10% of life left ... milestone 10x
Win a Match with at least 5% of life left ... milestone 10x
Win a Match with 1% of life left .... milestone 5x
Win a Match and do a Babality .... milestone ... 3x
Win a Match with Double Flawlles Victory ... milestone 2x
Win 3 Consecutive Matches on Casuals.... milestone 10x
Win 10 Consecutive Matches on Casuals... milestone 10x
Win a Match without using Breakers ... milestone 3x
Win a Match without using meter ... milestone 5x
Do not lose a single Match during a Casual... milestone 5x



Stuffs i left out: Tag Stuff, Meter stuff, String Stuffs, Unblockable Stuffs, Dash Stuffs, Reset Stuffs, Bait Stuffs.

Why did i let those out: I figure it you guys would find it pointless, that is if this post isin't already pointless.

Anyway, let me know if you think this can be usefull, and if we can create new challenges, it would be challenging to overcome them.
Good Grief ^^
 

Eddy Wang

Skarlet scientist
Im not sure I understand.. how does this work exactly?

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i was wondering if we could discuss it and help us build new milestones to improove gameplay basics, tatics, its not like we will have to take note everytime we do this, the objective is leveling up by doing these stuffs during competitions.
Basically this, the point is, we do a lot of this stuffs to win a high level match and they become our second nature, also this improoves reading gameplay
 

Spletty

Grandmaster
Basically this, the point is, we do a lot of this stuffs to win a high level match and they become our second nature, also this improoves reading gameplay
Ah gotcha, neat idea! Might have to give some of this stuffs;) a try lol

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Eddy Wang

Skarlet scientist
In anyone had a good idea for more challenges i would apreciate, this would increase the challenges as well