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Master
The writing in Tekken is cringeworthy
The writing is Soul Calibur makes my ears want to jump off my head
Dead or Alive’s story mode actually caused me to lose brain cells.
Killer Instinct doesn’t even have a story mode.
Street Fighters attempt at story is so weak I’m not sure why they even bothered to try in the first place.
BlazBlue and Mortal Kombat put in a decent focus on story, but stab themselves in the foot with occasional fits of campiness, cliches, and overused tropes.
For whatever reason, fighting games in general have sub-par plots, sub-par voice acting, and cringeworthy writing. It’s ridiculous that of all genres, fighting games seem to be behind the rest of the industry in terms of writing and voice acting. I know you all probably want NRS to focus more on gameplay on story, but I call BS to anyone who claims they can’t do both.
Mortal Kombat X needs to have a story so good that it sends a strong message to the rest of the industry- being a fighting game is no longer an excuse for having a dumb story. Injustice was a HUGE improvement, but we still deserve better.
So here's some good examples of what we should have (spoilers if you haven't played Half-Life 2 Episode 2, Bioshock, or Halo 4):
There needs to be extremely intelligent story points. The plot shouldn’t insult my intelligence. We deserve moments like this that make us excited about the game’s story.
The voice acting needs to be brilliant. I can’t care about a story if I can’t believe it would be real in any universe. I can’t pick out a single line in the Half-Life 2 + episodes that wasn’t well delivered.
MK9 relies on stakes such as “The fate of Earthrealm is in the balance”. Well guess what? No one cares about the Earth merely because it exists. It’s just a hunk of rock looping around a big star in space. We care about this big hunk of rock because of what’s on it. That is what makes a plot great. It not only tells you what’s at stake, but encourages you to care about it. The Halo series can have some repeated sci-fi tropes, and there are a few cases bad dialogue, but it’s clear the developers care deeply about the story, and go out of their way to make us invest not only in the plot, but the characters as well.
The writing is Soul Calibur makes my ears want to jump off my head
Dead or Alive’s story mode actually caused me to lose brain cells.
Killer Instinct doesn’t even have a story mode.
Street Fighters attempt at story is so weak I’m not sure why they even bothered to try in the first place.
BlazBlue and Mortal Kombat put in a decent focus on story, but stab themselves in the foot with occasional fits of campiness, cliches, and overused tropes.
For whatever reason, fighting games in general have sub-par plots, sub-par voice acting, and cringeworthy writing. It’s ridiculous that of all genres, fighting games seem to be behind the rest of the industry in terms of writing and voice acting. I know you all probably want NRS to focus more on gameplay on story, but I call BS to anyone who claims they can’t do both.
Mortal Kombat X needs to have a story so good that it sends a strong message to the rest of the industry- being a fighting game is no longer an excuse for having a dumb story. Injustice was a HUGE improvement, but we still deserve better.
So here's some good examples of what we should have (spoilers if you haven't played Half-Life 2 Episode 2, Bioshock, or Halo 4):