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Strategy Mileena Meter Building Data

Aidan

The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 112 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Sai Blast you build the initial 3.725% of meter, but if it hits a blocking opponent then you add 8.996% which results in 12.722% of meter build.
This applies to all characters so Skarlet or Kenshi for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.
Now for Mileena's data:
Sai Blast (Standing/Air)
Whiffed or Hit Sai Blast - 3.725%, takes 26.84 for 1 bar
Blocked Sai Blast - 12.722%, takes 7.86 for 1 bar
Blocked EX Sai Blast - 17.992%, takes 5.55 for 1 bar
Teleport Drop(Standing/Air)
Whiffed or Hit Teleport Drop - 5.989%, takes 16.69 for 1 bar
Blocked Teleport Drop - 14.985%, takes 6.67 for 1 bar
Blocked EX Teleport Drop - 17.992%, takes 5.55 for 1 bar
Leaping Neckbite
Whiffed or Hit Leaping Neckbite - 5.989%, takes 16.69 for 1 bar
Blocked Leaping Neckbite - 14.985%, takes 6.67 for 1 bar
Blocked EX Leaping Neckbite - 8.996%, takes 11.11 for 1 bar
Ball Roll
Whiffed or Hit Ball Roll - 5.989%, takes 16.69 for 1 bar
Blocked Ball Roll - 14.985%, takes 6.67 for 1 bar
Blocked EX Ball Roll - 26.988%, takes 3.7 for 1 bar
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
112 - 26.988%, takes 3.7 for 1 bar
b14 - 17.992%, takes 5.55 for 1 bar
234 - 26.988%, takes 3.7 for 1 bar
f31+2 - 17.992%, takes 5.55 for 1 bar
34 - 17.992%, takes 5.55 for 1 bar
b3b4 - 17.992%, takes 5.55 for 1 bar
42 - 17.992%, takes 5.55 for 1 bar
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 10.52%, takes 9.5 for 1 bar​
3 - 10.52%, takes 9.5 for 1 bar
4- 14.708%, takes 6.8 for 1 bar​
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1- 10.52%, takes 9.5 for 1 bar
b2 - 18.958%, takes 5.28 for 1 bar
f2 - 14.708%, takes 6.8 for 1 bar
f3 - 10.52%, takes 9.5 for 1 bar
b3 - 6.291%, takes 15.89 for 1 bar
f4 - 6.291%, takes 15.89 for 1 bar
u4 - 14.708%, takes 6.8 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar

Kombo Attacks
11 - 10.312%, takes 9.69 for 1 bar
112 - 23.604%, takes 4.23 for 1 bar
b14 - 24.52%, takes 4.07 for 1 bar
23 - 20.416%, takes 4,89 for 1 bar
234 - 30%, takes 3.33 for 1 bar
21- 16.291%, takes 6.13 for 1 bar
213 - 25.791%, takes 3.87 for 1 bar
f31+2 - 24.52%, takes 4.07 for 1 bar
34 - 20.416%, takes 4.89 for 1 bar
b34 - 20.312%, takes 4.92 for 1 bar
42 - 24.729%, takes 4.04 for 1 bar
Specials(Corner implies touching)
Sai Blast - 12.625%, takes 7.92 for 1 bar
:exSai Blast (Not fullscreen) - 20.625%, takes 4.84 for 1 bar
:exSai Blast (Fullscreen, both hit) - 21.062%, takes 4.74 for 1 bar
:exAir Sai Blast (Not fullscreen) - 24.604%, takes 4.06 for 1 bar
:exAir Sai Blast (Fullscreen, both hit) - 25.25%, takes 3.96 for 1 bar
Teleport Kick - 14.708%, takes 6.8 for 1 bar
:exTeleport Kick - 23.125%, takes 4.32 for 1 bar
Leaping Neckbite - 14.708%, takes 6.8 for 1 bar
:exLeaping Neckbite - 23.125%, takes 4.32 for 1 bar
Leaping Neckbite (With sai in back) - 23.125%, takes 4.32 for 1 bar
:exLeaping Neckbite (With sai in back) - 31.541%, takes 3.17 for 1 bar
Ball Roll - 10.52%, takes 9.5 for 1 bar
:exBall Roll - 17.104%, takes 4.32 for 1 bar

:x-Ray
Femme Fatale - 69.395%, takes 1.44 for 100%
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.
 

Doctor_Rouse

Mileena Player
This has opened my Eyes more towards Mileena. Wow. I didn't know she has so much things to build meter. Awesome Post!