ESP_-Mystique
Misanthropic Persona
I think it's really dangerous to believe in anyone's philosophy or idea and opinion. I have always had a different perspective on match-ups , since numbers and letters seem more like a matrix - archetype. I haven't been able to discern what 7-3 or 5-5 is neither. It's seems completely illogical to me. There are way too many variables and possibilities in the course of a match. To narrow these variables seems to be a way of being definitive or absolute , which I completely cringe at. I believe each character has their own strengths and weaknesses , and the particular tool to deal with certain situations. It's has a lot to do with the player as well. You can't play a match at its highest possible level , and impose your own self-limitations on everyone else by saying it's 5-5 or 4-6. But It's alright to entertain the thought.
If a match is 7-3 , that's basically telling me I have a 30% chance of winning , and a 70% chance of losing , based on my skill and character tools. But it's still just too much , because you can't measure skill. The only thing you can do is say if either they are good or bad. But you can compare character's tools and what they have to offer. That still wouldn't make either character better than the other. It depends on how you adapt to the situation , and use your characters' tool effectively. I have seen many match-ups charts and tier lists , and they always change. Of course this is based on someone else's opinion and experiences , not our own.
It's best to think own your own , and do things your way. Tier lists and match-up charts are too unreliable and opinionated. it's takes away from creativity and learning as much about your character as possible. There's just too much to delve into for something to be 5-5 or for a character to be graded based on performance like in grade school. That is so silly to me...
If a match is 7-3 , that's basically telling me I have a 30% chance of winning , and a 70% chance of losing , based on my skill and character tools. But it's still just too much , because you can't measure skill. The only thing you can do is say if either they are good or bad. But you can compare character's tools and what they have to offer. That still wouldn't make either character better than the other. It depends on how you adapt to the situation , and use your characters' tool effectively. I have seen many match-ups charts and tier lists , and they always change. Of course this is based on someone else's opinion and experiences , not our own.
It's best to think own your own , and do things your way. Tier lists and match-up charts are too unreliable and opinionated. it's takes away from creativity and learning as much about your character as possible. There's just too much to delve into for something to be 5-5 or for a character to be graded based on performance like in grade school. That is so silly to me...