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Meaty wakups and frame data question

NLHE

Noob
Question if someone can help..

I read when your opponent is waking up and you hit them with a meaty move, the game computes a new block/hit advantage using the move's duration frames. For example you do a standing roundhouse with sabrewulf on opponent's wakeup, you can then combo a crouching jab afterward. Does anyone know the math behind that?