Juxtapose
Master
Hey all,
I've mostly played Mortal Kombat 11 casually through its life, but decided a little bit ago to give the game's competitive side another fair go, and I've been playing seriously the last two Kombat League Seasons.
I am learning and more importantly I am improving, which I'm pleased with, though I still consider myself at the "beginner" level of the game. Just to start off with some quick stats:
Watching my replays, especially my losses, I've identified areas that I overall need to improve on, such as:
- As I mentioned, I suck at teching Throws, but of course I know trying to throw a crouching opponent will whiff. Often my opponents will go for a Poke into a Throw, very predictable, so I Crouch Block the Poke and then release Block to dodge the Throw. Except it doesn't. I still get Thrown. This happens all the time, so either I'm misunderstanding something or doing something blatantly wrong. I'm hoping you all can help clarify this.
- Opening people up as Mileena. Her stubby range I find problematic, and she generally doesn't have a strong mix. I run three Variations with her, all have Stabbyscotch and Play Time. One has Air Tele-Kick, one has Low Sai Blast, the other has Sai Slide. She has a 7 frame D1, and I find this gets blown up constantly, and I can't understand why. I've stopped going in for Stabbyscotches as it always gets blown up, B1 whiffs a lot and gets blown up, B2 gets blown up a lot, B3,4, 1,1 (her fastest string), it so oft seems when I try to start an offensive, I pay for it. Her Tele-Kick also seems like a horrible projectile punish in this game with long start up, very different than Mortal Kombat XL. I know the character is considered low tier, but I'm confident I'm simply not playing right with her, and again, hoping to get some feedback there.
This Set isn't a loss, but there are points where I release Block to try and dodge Throws, and no dice. I actually got pretty frustrated here:
I mentioned I'm having Scorpion troubles, and this Set shows it, along with some of my sorry Mileena play:
This here is a lack of match up knowledge, as I don't fight Kotal often at all. I actually tried hard zoning early on simply to try and understand how his Parry works, as I figured it absorbed projectiles and buffed his damage for a bit. I was very surprised that it blocked my tele-kick as well. On an aside, I'm quite suspicious of the lag spikes that started cropping up midway through the Set:
Another example of Scorpion overwhelming my Mileena, but here I just couldn't understand how my D1's were getting beaten out, and again I'm releasing Block to try and dodge Throws, but to no effect:
This was a really fun Set. What cost me here, from what I can tell, is in the first match I failed to convert some jump kicks into simple Square Waves. Just doing that once would have won the match for me. For the third match, I failed to use my Armour Breaker twice when he was very predictably going to break, which cost me the Set:
So yeah, I'm generally having fun, and want to continue improving my game. Looking forward to some honest feedback!
I've mostly played Mortal Kombat 11 casually through its life, but decided a little bit ago to give the game's competitive side another fair go, and I've been playing seriously the last two Kombat League Seasons.
I am learning and more importantly I am improving, which I'm pleased with, though I still consider myself at the "beginner" level of the game. Just to start off with some quick stats:
- My overall Kombat League win percentage is around 55%. It's 48% this Season so far.
- I currently play three characters. Jade is my best with an online win percentage of 56%, it's not uncommon for players to rage quit on me at the end of Sets. I'm very, very pleased with my improvements to Kitana, as I was around a 25% win rate before, I'm now up to 48% with her. My Mileena game needs a lot of work, but I love the character and want to keep with her. I'm currently rocking a 35% win rate with her, but that's mostly from winning against players who are below my own skill level.
- According to the in-game stats, my best match ups are against The Joker, Liu Kang, Kabal, and Sonya. My worst match ups are against Robocop (especially as Kitana, I have no idea how to get in on him) and Erron Black (I just don't know the match up and fall for simple mixes). I'm having trouble with Scorpion as well (not the yolo Teleport every five seconds kind).
- I find my most common opponents are Scorpion, Sub-Zero, and Liu Kang.
Watching my replays, especially my losses, I've identified areas that I overall need to improve on, such as:
- Stronger punishes. Under pressure, I'll typically go for a simple D2, when I could be doing more damaging ones.
- I go for D4 with Kitana and Mileena far too often as opposed to D1.
- Lately I'm often failing to convert of successful jump kicks.
- For the life of me I suck at teching Throws in this game (ironically I'm really good at it in Killer Instinct).
- Under pressure I tend to revert to certain tendencies that get way too predictable, and I oft forget to go for any kind of staggers.
- Under pressure, my old man reactions can really show.
- I don't have a lot of match up knowledge, but this will simply come with time, play, and experience. Sometimes I can adapt quickly, sometimes not so much. I do often just try things to see what works, and what doesn't, even if it'll potentially cost me since I am more looking to learn right now than win.
- With Mileena, I often don't end a String that's blocked with Sai Blast. I'll just let the string end and, of course, get blown up for it.
- As I mentioned, I suck at teching Throws, but of course I know trying to throw a crouching opponent will whiff. Often my opponents will go for a Poke into a Throw, very predictable, so I Crouch Block the Poke and then release Block to dodge the Throw. Except it doesn't. I still get Thrown. This happens all the time, so either I'm misunderstanding something or doing something blatantly wrong. I'm hoping you all can help clarify this.
- Opening people up as Mileena. Her stubby range I find problematic, and she generally doesn't have a strong mix. I run three Variations with her, all have Stabbyscotch and Play Time. One has Air Tele-Kick, one has Low Sai Blast, the other has Sai Slide. She has a 7 frame D1, and I find this gets blown up constantly, and I can't understand why. I've stopped going in for Stabbyscotches as it always gets blown up, B1 whiffs a lot and gets blown up, B2 gets blown up a lot, B3,4, 1,1 (her fastest string), it so oft seems when I try to start an offensive, I pay for it. Her Tele-Kick also seems like a horrible projectile punish in this game with long start up, very different than Mortal Kombat XL. I know the character is considered low tier, but I'm confident I'm simply not playing right with her, and again, hoping to get some feedback there.
This Set isn't a loss, but there are points where I release Block to try and dodge Throws, and no dice. I actually got pretty frustrated here:
I mentioned I'm having Scorpion troubles, and this Set shows it, along with some of my sorry Mileena play:
This here is a lack of match up knowledge, as I don't fight Kotal often at all. I actually tried hard zoning early on simply to try and understand how his Parry works, as I figured it absorbed projectiles and buffed his damage for a bit. I was very surprised that it blocked my tele-kick as well. On an aside, I'm quite suspicious of the lag spikes that started cropping up midway through the Set:
Another example of Scorpion overwhelming my Mileena, but here I just couldn't understand how my D1's were getting beaten out, and again I'm releasing Block to try and dodge Throws, but to no effect:
This was a really fun Set. What cost me here, from what I can tell, is in the first match I failed to convert some jump kicks into simple Square Waves. Just doing that once would have won the match for me. For the third match, I failed to use my Armour Breaker twice when he was very predictably going to break, which cost me the Set:
So yeah, I'm generally having fun, and want to continue improving my game. Looking forward to some honest feedback!