hits for 9% gives 2% health back LOL plz just make it 12 % like every 1 else and remove health bonus if u have to cuz 2% lol how is that in any way usefull
See it this way: If you throw your opponent 3 times in a round you gained 6% health which can mean the world in those matches when it comes down to the wire.
His throw is optimal. By the way, it is 9% damage and 3% health-return. To the user who claimed this exchange was useless; I suppose you wish that chip damage was removed as well?
just last night I had barely visible health left and managed to get a throw in with him. Then when my opponent tried to kill me with chip damage... I didn't die and I won the match after punishing his failed attack.