Most of that stuff has been recorded already:
Mb.freeze, j1~mb.freeze reset (including notes on specific sweet spots)
(posted by @
Laos_boy)
Meaty b2 ground cross-up
(posted by @
RenegadeVA)
Universal wake-up reversal: (in the corner) f23, dash forward
(I think @
RunwayMafia recorded this? I cant find it atm)
Deep j3(blocked)~flash freeze tech
(posted by @
teh_kingdunch )
Reversal wake-up Flash Freeze tech: post-sweep and post-flash freeze, including all potential corners and character specific usage
(@
teh_kingdunch and Runwaymafia recorded examples of this stuff in the thread devoted to this:
http://testyourmight.com/threads/killer-frost-corner-reverse-wake-up-tech.41905/)
teh_kingdunch
teh_kingdunch also recorded a lot of wake-up crushing stuff as well in the match-up thread:
http://www.youtube.com/watch?v=qkshGDe3TyE
THESE things aren't recorded and should be:
The frame advantage tech via the "mb.freeze, j1~mb.freeze" reset in the corner
The inescapable variant of the above versus Lex
Meterless corner trait combo: charge trait, b1u3, 11b2~ta, 11b2.....
Alternative post-mb.freeze cross-up 50/50 (IAD forward: j1 (then 111~* or 3**), or j3)
*If 111 hits, hitconfirm into combo; if 111 blocks, confirm into ~tc~dash forward for frame trap
**Hit/block confirm j1, 3 tech: if 1 hits, confirm 3 into slide/iceberg; if 1 is blocked, confirm blocked 3 into f3/slide