Aidan
The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself.Check out the General Meter Building Data Information.
For All blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 111 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Tornado Slam you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Sub-Zero or Nightwolf for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.
Now for Kabal's data:
Gas Blast
Hit or Whiffed Gas Blast - 3.725%, takes 26.83 for 1 bar
Blocked Gas Blast - 12.722%, takes 7.86 for 1 bar
Blocked EX Gas Blast - 8.996%, takes 11.11 for 1 bar
Nomad Dash
Hit or Whiffed Nomad Dash - 2.249%, takes 44.45 for 1 bar
Blocked Nomad Dash - 11.245%, takes 8.89 for 1 bar
Blocked EX Nomad Dash - 8.996%, takes 11.11 for 1 bar
Buzzsaw
Whiffed or Hit Buzzsaw - 3.725%, takes 26.83 for 1 bar
Blocked Buzzsaw - 12.722%, takes 7.86 for 1 bar
Blocked EX Buzzsaw - 17.992%, takes 5.55 for 1 bar
Tornado Slam
Hit or Whiffed Tornado Slam - 5.989%, takes 16.69 for 1 bar
Blocked Tornado Slam - 14.985%, takes 6.67 for 1 bar
Blocked EX Tornado Slam - 8.996%, takes 11.11
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
111 - 26.988%, takes 3.7 for 1 bar
11b43 - 35.984%, takes 2.77 for 1 bar
b121 - 26.988%, takes 3.7 for 1 bar
212 - 26.988%, takes 3.7 for 1 bar
f32 - 17.992%, takes 5.55 for 1 bar
f41+2 - 17.992%, takes 5.55 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2 - 10.52%, takes 9.5 for 1 bar
3 - 14.708%, takes 6.8 for 1 bar
4- 14.708%, takes 6.8 for 1 bar
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick- 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 14.708%, takes 6.8 for 1 bar
b2 - 14.708%, takes 6.8 for 1 bar
f3 - 10.52%, takes 9.5 for 1 bar
f4 - 10.52%, takes 9.5 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar
Kombo Attacks
11 - 12.312%, takes 8.12 for 100%
111 - 21.812%, takes 4.58 of 100%
11b4 - 16.104%, takes 6.2 for 1 bar
11b43 - 28.729%, takes 3.84 for 100%
b12 - 20.729%, takes 4.82 of 100%
b121 - 34.02%, takes 2.93 for 1 bar
21 - 16.52%, takes 6.05 for 1 bar
212 - 33.604%, takes 2.97 for 1 bar
f32 - 28.52%, takes 3.5 for 1 bar
f41+2 - 32.52%, takes 3.07 for 100%
Specials(Corner implies touching)
Gas Blast - 18.958%, takes 5.27 for 1 bar
Gas Blast - 28.625%, takes 3.49 for 1 bar
Buzzsaw - 18.958%, takes 5.27 for 1 barBuzzsaw - 28.625%, takes 3.49 for 1 bar
Tornado Slam - 23.125%, takes 4.32 for 1 bar
Tornado Slam - 31.562%, takes 3.16 for 1 bar
-RayKabal's Deep - 71.187%, takes 1.4 for 100%