Vengeance135
Saltiest Joker Player
Hey guys,
So I've been grinding this MU out both in lab and vs other enchantress players. The more I play this MU, the more of a nightmare it seems for joker.
Things I've noticed in this MU:
Enchantress runs the neutral. Her forward advancing strings mixed with their push back are actually hard to deal with using joker.
Enchantress owns the air. Joker can't jump on this woman at all and can't anti air her unless he makes the read.
Once her trait is out, joker has to hold that shit. Jokers jump arc is way too low to jump over the trait or explosion unless he jumps over right in his face at the last second but then enchantress can either trip guard joker or just d2 his ass out the sky. Armored moves don't work because it's a 2 consecutive hit move so, again, jokers holding it.
Joker cannot zone her. Hells gate mixed with trait and her curses completely kills jokers zone game.
Which leads me to the curses. Now I don't know how they work in other MU's, but in this MU they are an absolute nightmare. She has a curse that damages you for jumping (that's jokers main way to get in), she has a curse for negating special moves (joker can't do any damage without his specials) and on top of that, her curses do damage on top of the effect.
The only time joker can actually do anything is if he corners her, but even then if she blocks and reverses, her corner game is suffocating to joker.
Outside of making proper reads and getting punishes where ever I can, I have not found a solid way to win this MU.
So with all this being said, I need some help. Any tips?
So I've been grinding this MU out both in lab and vs other enchantress players. The more I play this MU, the more of a nightmare it seems for joker.
Things I've noticed in this MU:
Enchantress runs the neutral. Her forward advancing strings mixed with their push back are actually hard to deal with using joker.
Enchantress owns the air. Joker can't jump on this woman at all and can't anti air her unless he makes the read.
Once her trait is out, joker has to hold that shit. Jokers jump arc is way too low to jump over the trait or explosion unless he jumps over right in his face at the last second but then enchantress can either trip guard joker or just d2 his ass out the sky. Armored moves don't work because it's a 2 consecutive hit move so, again, jokers holding it.
Joker cannot zone her. Hells gate mixed with trait and her curses completely kills jokers zone game.
Which leads me to the curses. Now I don't know how they work in other MU's, but in this MU they are an absolute nightmare. She has a curse that damages you for jumping (that's jokers main way to get in), she has a curse for negating special moves (joker can't do any damage without his specials) and on top of that, her curses do damage on top of the effect.
The only time joker can actually do anything is if he corners her, but even then if she blocks and reverses, her corner game is suffocating to joker.
Outside of making proper reads and getting punishes where ever I can, I have not found a solid way to win this MU.
So with all this being said, I need some help. Any tips?