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Joker MB gunshot inconsistencies and why it sucks vs Catwoman

laudanum09

Darling
What's the solution here? Is gunshot an actual projectile? If so could they make it so that within a certain distance the projectile hitbox is larger and becomes its normal size the further it travels? So like within a point blank/single character distance the hitbox is just larger enough to cover the ducking animation of characters during d1 but it still works as a duckable high from mid to full screen?