PND i2 Gaug3
NERF Everything, LEAVE Nothing
This is the last piece of Jax tech that I have that other jax players dont know of, I only post this to make the matchup easier (not by much but every little helps).
After a F4 OHS
3,f3 will stop all of Kabals wakeups except ground blade
1,12,f4(into anything) will stop all of Kabals wakeups except ground blade
gotcha grab into short dash into crossover jip (very inconsistent with this one) has its times when it stops everything and other times it looses to enND, ground blade
All that i have put here has strict timing.
With this all jax's now have all my knowledge what you do with it is up to you
CURBOLICOUS FOREVER THREAT can attest to the validity of these setups
This message is brought to you by The Hateocracy
After a F4 OHS
3,f3 will stop all of Kabals wakeups except ground blade
1,12,f4(into anything) will stop all of Kabals wakeups except ground blade
gotcha grab into short dash into crossover jip (very inconsistent with this one) has its times when it stops everything and other times it looses to enND, ground blade
All that i have put here has strict timing.
With this all jax's now have all my knowledge what you do with it is up to you
CURBOLICOUS FOREVER THREAT can attest to the validity of these setups
This message is brought to you by The Hateocracy