FCP/EMP SCAR
Warrior
So basically this tech doesnt take a mad scientist to figure out, but it does take the ability to make good reads, so basically if timed right n ur positive ur opponent will wake up immediately u can do a standing 4 into air gotcha grab, and if timed right it will beat out most of her wakeups, even ex cartwheel, the standing 4 it definitely good because u can also hit confirm into regular GG, hit the lab try it out it works, also if u dont confirm standing 4 into regular GG but do the anti air GG instead its great because it puts ur opponent into stumble so u wont be punished for it...just throwing it out there guys..
Ive tested it and it beats out
Ex arc kick
Ex kiss
Ex leg grab
And ex cartweel
All when timed correctly
Ive tested it and it beats out
Ex arc kick
Ex kiss
Ex leg grab
And ex cartweel
All when timed correctly