Heartwire
Awesomesauce
I'm currently going to list everything I found myself so far, your help is very much appreciated to help me complete this list.
Any sets you list, please provide the full information as portrait in this list.
Note: Anything listed as a full set means it has 5 pieces, if otherwise I'll state which ones you need.
Aquaman
Atrocitus
Bane
Batman
Black Adam
Black Canary
Black Manta
Blue Beetle
Brainiac
Captain Cold
Catwoman
Cheetah
Cyborg
Darkseid
Deadshot
Doctor Fate
Firestorm
The Flash
Gorilla Grodd
Green Arrow
Green Lantern
Harley Quinn
The Joker
Poison Ivy
Raiden
Red Hood
Robin
Scarecrow
Starfire
Sub Zero
Supergirl
Superman
Swamp Thing
Wonder Woman
Added DLC, my own sets and sorted all (I think) formatting errors - Youphemism
Any sets you list, please provide the full information as portrait in this list.
Note: Anything listed as a full set means it has 5 pieces, if otherwise I'll state which ones you need.
Aquaman
- Mera's Bestowal (Head/Chest/Legs/Trident)
[2/4] Gain an additional 125 Defense
[3/4] Gain an additional 125 Strength
[4/4] Attacks utilizing Aquaman's sea creatures inflict 25% increased damage - The Charge of Orin (Chest/Arms/Trident)
[2/3] Inflict 25% extra damage to Villains (Multiverse only)
[3/3] Increase Trident damage by 50% when under 10% Health - Seven Seas Armament (Full Set)
[2/5] Gain an additional 100 Strength
[4/5] Aquaman's Water of Life recharges 25% faster
[5/5] While under the effect of Water of Life, Aquaman inflicts 15% increased damage - Trench Bane (Head/Chest)
[2/2] Gain an additional 100 Strength
[2/2] Gain an additional 100 Defense
- The Five Inversions (Full Set)
[2/5] Increases Environmental Interaction damage by 10%
[4/5] Increases Thrown Environmental Interaction damage by 10%
[5/5] Dex-Starr's Shield grants Atrocitus 1% Health when it absorbs a projectile. - Armor of Phuul (Head/Chest/Arms)
[2/3] Increases Damage of Dex-Starr's attacks by 10%
[3/3] Increase Damage of all Special Moves by 5% - Traitor's Garb (Head/Chest/Arms/Legs)
[4/4] 200% increased damage against Green Lantern Corps members (Multiverse Only) - The Ushmiel (Head/Chest)
[2/2] Gain an additional 150 Health
[2/2] Increases all XP gained by 150%
- Pride of Santa Prisca (Head/Arms/Chest/Venom)
[2/4] Venom Boost drains at 10% reduced rate when activated
[4/4] Bane's Throws can no longer be escaped - Tools of Vengeance (Head/Venom)
[2/2] The weakened debuff effect from Venom Boost is reduced by 25% - King of Gotham (Arms/Chest/Venom)
[2/3] Gain an additional 150 Strength
[3/3] After spending a bar of Super Meter, the next Throw or Command Grab that Bane performs inflicts 50% increased damage - Knightfall (Full Set)
[2/5] Gain an additional 200 Defense
[2/5] Gain an additional 200 Health
[5/5] When reduced to 10% health or lower on the 2nd health bar, Bane gains 25% increased damage
- Plastisteel Tactical Gear (Arms/Chest/Boots)
[2/3] Gain an additional 100 Defense
[3/3] Gain an additional 200 Defense
[3/3] 5% chance for Batarangs to apply an additional effect. - Billionaire's Suit (Full Set)
[2/5] Increases the amount of Credits and Guild Credits earned by 10%
[5/5] Increases the amount of Credits and Guild Credits earned by 15%
[5/5] Activates Golden Batarangs - Insurgent Armor (Head/Chest/Arms/Legs)
[2/4] Gain an additional 100 Strength
[4/4] Gain an additional 100 Ability Power
[4/4] 100% extra Damage to classic Batman foes (Multiverse only) - Luthor Wayne Mark-11 (Full Set)
[2/5] Gain an additional 200 Strength
[4/5] Increased range on Bar Swarm
[5/5] Increases Batarang Damage by 15% - Kryptonite Infused Armor (Full Set)
[2/5] Gain an additional 200 Defense
[4/5] Inflict 25% extra damage to Kryptonians (Multiverse only)
[5/5] Reduces damage from Kryptonians by 25% (Multiverse only) - Luthor Wayne Mark-2 (Legs/Belt)
[2/2] Gain an additional 100 Strength
[2/2] Gain an additional 100 Ability Power
- Seth's Revenge (Chest/Orbs)
[2/2] Orbs of Seth duration is increased by 50% - Magisterial Vestment (Arms/Chest/Legs)
[2/3] Gain an additional 100 Defense
[3/3] Increase the radius of Lightning Cage - Shiruta's Energized Garments (Head/Chest/Arms/Legs)
[2/4] Gain an additional 150 Ability Power
[4/4] While at full Super Meter, Black Adam inflicts 10% increased damage - The Royal Garb of Kahndaq (Full Set)
[2/5] Increases all XP gained by 15.00%
[3/5] 10.00% chance to gain a Shield that reduces damage by 50.00% when hit
[5/5] Black Adam gains an additional Orb of Seth for a total of 4
- The Songbird Collection (Full Set)
[2/5] Gain an additional 100 Health
[3/5] Gain an additional 100 Strength
[5/5] 5% Chance when landing a 6 hit or greater combo that Green Arrow will assist with one of his explosive arrows - Dinah's Duet (Chest/Legs)
[2/2] When Black Canary wins a match against an online player she gains 15.00% bonus Credits based on her remaining Health - The Marziale Trio (Arms/Chest/Legs)
[2/3] Gain an additional 75 Ability Power
[3/3] All Sonic Scream based attacks inflict 10% more damage - Birds of Prey (Head/Arms/Chest/Legs)
[2/4] 25% chance to gain a Regen Token for a Perfect Match
[4/4] Upon losing her first Health Bar, Black Canary will instantly gain 1 bar of Super Meter
- Spoils of Atlantis (Full Set)
[2/5] When Black Manta wins a match against an online player, he gains 20.00% gold bonus based on the amount of health he has remaining
[4/5] Black Manta starts with 1 Bar of Super Meter
[5/5] Black Manta's Character Power drains at 15.00% reduced rate when activated - Suicide Squad (Head/Chest/Arms/Jetpack)
[4/4] Black Manta's Dark Suit gets amplified by 15.00% - Legion of Doom (Head/Chest/Arms)
[2/3] 25.00% chance to gain a regen token upon winning a match (Multiverse only)
[3/3] Black Manta's Depth Charge damage increased by 10.00%
- Kord Industries Prototype (Chest/Scarab)
[2/2] Increases the maximum duration of Flying Scarab - Kha-Ef-Re's Regalia (Head/Chest/Arms/Scarab)
[2/4] Reduces damage taken from Environmental Interactions by 25%
[3/4] Reduces damage taken from Arena Transitions by 50%
[4/4] Inflict 100% extra damage to Villains (Multiverse Only) - The Reach (Full Set)
[3/5] Increased Environmental Interaction damage by 50%
[3/5] Increases Thrown Environmental Interaction damage by 50%
[5/5] For every 25% of Super Meter above 25%, Blue Beetle gains 5% increased damage - Army of Khaji-Da (Chest/Arms/Scarab)
[2/3] Bonus Ability: Gain an additional 100 Ability Power.
[3/3] Khaji Da Evolution: 15.00% chance when winning a match with Blue Beetle's Supermove to grant a Regen Token.
- Shattered Alliance (Arms/Chest/Legs)
[2/3] Gain an additional 150 Ability Power
[3/3] When close to the opponent, Brainiac will slowly drain 10% meter every 20 seconds and give it to himself - Intergalactic Sphinx (Head/Arms/Chest/Legs)
[2/4] When Brainiac wins a match against an online opponent he gains 10% character and profile experience based on his remaining Health
[4/4] Meter Burn Special Moves have a 10% chance to reduce their meter cost by 25% - Destroyer of Krypton (Chest/Tendrils)
[2/2] Attacks utilizing Brainiac's Tendrils inflict 25% increased block damage - Master of the Multiverse (Full Set)
[2/5] Gain an additional 100 Ability Power
[4/5] Gain an additional 100 Defense
[5/5] Brainiac's Beta Barrage drones inflict 25% additional damage
- Master Thief (Full Set)
[2/5] Gain an additional 200 Ability Power
[4/5] Glacier Grenade takes 50% less time to freeze an opponent but its radius is smaller
[5/5] Upon blocking any attack there is a 1% chance that Cold's Gun will release a burst of frost which freezes his opponent (Multiverse only) - Cold Patrol (Head/Arms/Chest)
[2/3] Gain an additional 100 Ability Power
[3/3] Captain Cold charges his Tech Upgrade Character Power levels at 10% increased rate - Leonard's Locker (Chest/Gun)
[2/2] Frozen opponents take Damage Over Time in addition to being stunned - Frozen Future (Head/Arms/Chest/Legs)
[2/4] Gain an additional 100 Health
[3/4] Gain an additional 100 Defense
[4/4] Opponents frozen by Captain Cold's Special Moves remain immobilized for an additional 25.00% duration
- Hecate's Fur Covered Catsuit (Full Set)
[2/5] Gain an additional 100 Ability Power
[3/5] Planting a bomb on an Enviromental Interaction inflicts 25% more damage.
[5/5] All Whip attacks inflict 15% increased damage - Gotham City Siren (Head/Arms/Chest/Legs)
[2/4] Bombs planted on an Enviromental Interaction inflict reduced instant damage but burn the victim over time
[4/4] Catwoman's 9 Lives grants her an additional 25% Health - Tools of the Trade (Head/Arms/Chest)
[2/3] 25% chance when landing a 10+ hit combo that a diamond will appear. Picking up the diamonds awards credits (Multiverseonly)
[3/3] 5% chance to gain a Regen Token upon winning a match (Multiverse only) - Cat-titude (Head/Whip)
[2/2] Chance to gain a Scratch increased by 10.00%
- Priscilla the Huntress (Head/Arms/Chest)
[2/3] Gain an additional 100 Health
[3/3] While on the 2nd Health Bar Cheetah will istantly gain 1 bar of Super Meter when dropped below 5% Health - Queen of Bones (Head/Arms/Chest/Legs)
[2/4] Cheetah's increased damage from Urzkartaga Blood is amplified by 15%
[4/4] 10% damage increase to all "grapple" attacks and Special Moves (including Throw) - Urzkartaga (Full Set)
[3/5] Gain an additional 100 Strength
[5/5] 3% change when being comboed to automatically escape - Witch Doctor (Head/Tail)
[2/2] 15.00% damage increase when fighting Wonder Woman (Multiverse Only)
- Technomorph Arsenal (Full Set)
[2/5] Receive 25% reduced damage from Magic Users (Multiverse only)
[4/5] 25% inrease to Profile and Character Experience
[5/5] Cyborg's Projectiles are increased in size by 250% - The Grid (Head/Chest/Arms/Legs)
[2/4] Gain an additional 100 Defense
[4/4] If hit with a 10 hit or higher combo, there is a 10% chance a bomb will be released that explodes after a short delay - Mother Box Infusion (Arms/Chest/Gun)
[2/3] Gain an additional 200 Health
[3/3] Drones created by Power of the Mother Box explode for increased damage and a bigger reaction - S.T.A.R. Labs Experimental (Chest/Legs)
[2/2] While on the 2nd Health Bar and under 15.00% health, for each 1.00% under, Cyborg gains 1.00% increased damage
- Anti and Omega (Head/Arms)
[2/2] Darkseid gains an additional 25% Super Meter from a First Hit Bonus - Omniversal Tyranny (Arms/Chest/Belt)
[2/3] Gain an additional 100 Ability Power
[3/3] When at 75% health or higher, Darkseid's damage is increased by 5% - Master and Commander (Legs/Arms/Chest/Belt)
[2/4] Gain an additional 100 Defense
[4/4] Darkseid's Health is amplified by 5% based on his total Defense - The Great Darkness (Full Set)
[2/5] Gain an additional 200 Strength
[4/5] When under 10.00% Health, Darkseid regenerates 5.00% Health for 5.00 second(s) is amplified by 5% based on his total Defense
[5/5] All Omega Beam damage is increased by 15.00%
- Lawton's Lethality (Full Set)
[2/5] Gain an additional 100 Health
[3/5] When Deadshot wins a match against an online player he gains 5% bonus Credits and Profile Experience
[5/5] 3% chance that Rifle shots are unblockable - Organic Polymer Threads (Arms/Chest)
[2/2] Planting a bomb on an Enviromental Interaction inflicts 25% more damage - Killer Elite (Head/Arms/Rifle)
[3/3] All Rifle attacks inflict 10% more damage - Master Assassin (Head/Arms/Chest/Legs)
[2/4] Gain an additional 100 Ability Power
[4/4] All Kick attacks inflict 10% more damage
- The Finery of Order (Full Set)
[2/5] Gain an additional 200 Ability Power
[4/5] 3% chance that when any Special Move is cast, Fate regenerates 50% Health
[5/5] All of Doctor Fate's Meter Burns have a 5% chance to not require any meter - Paraphernalia of Ra (Head/Arms/Chest)
[2/3] Gain an additional 100 Ability Power
[3/3] Doctor Fate's Ankh Traps have their effects increased by 25% - Armor of Inza (Head/Chest/Arms/Amulet)
[1/4] Bonus Ability: Gain an additional 125 Ability Power.
[3/4] Overpowered: Inflict 30.00% extra block damage to Superpowered Opponents. (Multiverse Only)
[4/4] Hieroglyphic Bond: Sharidum’s Lock or Nabu’s Lock duration is increased by 100.00%. - Vestments of Fate (Head/Amulet)
[2/2] Doctor Fate's Seeking Displacer Orb can be increased in size by an additional 50.00% when fully charged
- Grand Unified Theory (Full Set)
[3/5] Firestorm automatically converts 25% of his remaining Super Meter into 25% health upon winning a round
[5/5] All Fire based Special Moves inflict 10% increased damage - The Nuclear Man (Arms/Chest/Legs)
[2/3] Inflict 50% extra damage to Kryptonians (Multiverse Only)
[3/3] While close to the opponent, Firestorm inflicts 1% damage over time - Undiscovered Elements (Head/Matrix)
[2/2] Chaotic Conversion: While at full Super Meter, Firestorm regenerates 1.00% health every 3.00 second(s). - Superposition (Head/Chest/Arms/Matrix)
[2/4] Gain an additional 200 ability power
[4/4] 3% chance when performing a backdash that a small fire patch is left on the ground that explodes after a short time.
- Infinite Speed (Full Set)
[2/5] Increases Thrown Enviromental Interaction damage by 25%
[3/5] Flash's Speed Zone rechares at a 25% increased rate
[5/5] Flash starts with 1 bar of Super Meter - Lightning Chaser (Head/Arms/Chest/Legs)
[2/4] Gain an additional 100 Ability Power
[4/4] Flash's Speed Zone duration is increased by 1 second - Star Runner (Head/Chest/Legs)
[2/3] Reduces damage taken from Arena Transitions by 50.00%
[3/3] Special Moves have a 5.00% chance to Critical Hit for 50.00% additional damage - Flash of Earth-1098 (Head/Wings)
[2/2] Flash has a 15.00% chance to regenerate 10.00% health after inflicting a combo of 8 Hits or Greater
- Tormentor of Humankind (Head/Arms/Chest/Legs)
[2/4] Gain an additional 50 Health
[2/4] Gain an additional 50 Defense
[4/4] Gain 25% more Super Meter from taking damage - Gladiator Grodd (Head/Arms/Chest)
[3/3] 5%chance to reflect back 15% damage when struck - Gorilla Warfare (Full Set)
[2/5] Increases Thrown Environmental Interaction damage by 25%
[4/5] Executing a combo of 10 hits or higher will bost the damage of the nest Special Move by 25%
[5/5] 1% chance when being comboed to emit a psychic blast that will knock the opponent back (Multiverse only) - Butcher of Blackgate (Arms/Focus)
[2/2] Gorilla Grodd gains an additional 5% of his total Health as bonus Health
- Nth Metal Archer (Full Set)
[2/5] Gain an additional 150 Health
[4/5] Green Arrow's Arrow attacks have a 5% chance to add an additional effect
[5/5] Exploding Arrows inflict 15% more damage - Emerald Ranger (Arms/Chest/Legs)
[2/3] Inflict 20% more damage to Villains (Multiverse Only)
[3/3] All arrows inflict 15% extra block damage - Star City Folk Hero (Head/Bow)
[2/2] 50% increased chance of gear dropped for characters other than Green Arrow to be of higher rarity - QueenSpace (Arms/Chest/Legs/Bow)
[2/4] 5% chance to gain a Regen Token for a Perfect Match
[4/4] Green Arrow's arrows have a 3% chance to be unblockable
- Sacred Ionic Guardian (Full Set)
[2/5] Gain an additional 100 Health
[4/5] Gain an additional 100 Defense
[5/5] All Constructs inflict 10% more damage - Abin Sur's Successor (Head/Lantern)
[2/2] Gatling Gun will perform an additional sweep when Meter Burned - Intergalactic Test Pilot (Head/Arms/Chest/Legs)
[2/4] Gain an additional 200 Ability Power
[3/4] Gain an additional 150 Defense
[4/4] Oa's Rocket Meter Burn has a 15% chance to cost no Super Meter - Prince of Space (Head/Arms/Chest)
[3/3] Green Lantern gains 1% increased total Ability Power per 100 points in his Total Ability Power.
- Lunatic Fringe (Head/Arms/Chest/Legs)
[2/4] Inflict 25% more damage to Males (Multiverse only)
[4/4] Decrease the cooldown of Hungry Hyenas by 2 seconds - Quinzel's Demons (Arms/Chest/Pistols)
[2/3] Gain an additional 100 Ability Power
[3/3] Cupcake Grenades inflict 10% more damage - Harlequin Romance (Full Set)
[2/5] 5% chance to gain a Regen Token for a Perfect Match
[4/5] 3% chance to gain a shield that reduces damage by 10% when hit
[5/5] Removes the chance for charged up Pop Pop or Confetti Cannon to malfunction - Goofball's Gear (Head/Guns)
[2/2] Increases damage to all pistol shots by 5%
- The Eternal Jester (Arms/Chest/Legs)
[2/3] All gun special moves have a 3% chance to be unblockable
[3/3] 50% chance to reduce damage by 50% upon taking any single hit over 25% damage) - The Clown Prince of Crime (Full Set)
[2/5] Gain an additional 200 Ability Power
[3/5] Joker's Parry inflicts 25% more damage
[5/5] Joker starts the match with 1 Ha! active - Crazed Chemist (Arms/Chest/Legs/Knife)
[2/4] While at max Ha! Power leve, Joker regenrayes Super Meter at a 15% increased rate
[4/4] Meter Burn Flying Gas, Rolling Gas, and Joker's Throw now inflict additional damage over time - Arkham Incarcerated (Head/Knife)
[2/2] All knife attacks inflict 75% more block damage
- Pheromone Emitting Habiliment (Head/Arms/Chest/Legs)
[2/4] Gain an additional 125 Health
[4/4] Plant Minion damage is increased by 15% - The Fruits of Crime (Full Set)
[2/5] Gain an additional 100 Ability Power
[4/5] Gain an additional 100 Ability Power
[5/5] While Plant Minion is active, take 25% reduced damage - The Thorned Rose (Head/Plants)
[2/2] A rose randomly grows somewhere in the arena. If picked up, Ivy receives a small increase in damage for her next attack - Rooted In Friendship (Chest/Legs/Plants)
[2/3] Gain an additional 100 Ability Power
[3/3] When reduced to 15.00% health on the 2nd Health Bar, Harley tosses Ivy a cupcake. If picked up it heals for 10.00%. Opponents can smash the cupcake
[3/3] Gear that drops for someone other than Poison Ivy has a much higher chance to be for Harley Quinn
- Earthrealm Protector (Full Set)
[3/5] Raiden gains an additional 20.00% Super Meter from a First Hit bonus
[4/5] Raiden's Lightning Bolt has a 10.00% chance to be unblockable
[5/5] Raiden's Lightning Bolt is increased in size by 20.00%
- Crimson Vendetta (Head/Arms/Chest/Legs)
[2/5] Gain an additional 100 Strength
[3/5] Gain an additional 125 Ability Power
[5/5] While under 15.00% health, Red Hood cannot be reduced below 1 bar of Super Meter - Armor of the All-Caste (Arms/Head/Chest)
[2/3] When Red Hood wins a match against an online opponent he gains 25.00% Character and Profile Experience bonus based on his remaining health
[3/3] 25.00% increase to Profile and Character Experience gain - The Outlaw (Head/Arms/Chest/Legs)
[2/4] Gotham Stars stick in opponent for extra damage over time.
[4/4] Additional 50.00% chance to get more than 1 item after a fight - Scarlet's Vengeance (Chest/Guns)
[2/2] Knife attacks do 25.00% more damage
- Born Assassin (Head/Blade)
[2/2] Winning a Clash increases Health gained or Damage inflicted by 5% - Grandson of the Demon (Full Set)
[2/5] Gain an additional 50 Defense
[3/5] Gain an additional 50 Ability Power
[5/5] 3% chance for Sword attacks to Critical Hit for 5% more damage - Nightwing (Head/Arms/Chest/Legs)
[2/4] Increases the amount of Credits and Guild Credits earned by 5%
[4/4] 5% chance to reduce damage taken from any single attack by 25% - Son of the Bat (Head/Chest/Legs)
[2/3] Gain an additional 100 Strength
[2/3] Gain an additional 100 Ability Power
[3/3] 5.00% chance to gain 10.00% Super Meter and deplete victim Super Meter by 10.00% with combos of 10+ hits
- The Scarebeast (Full Set)
[2/5] Gain an additional 150 Ability Power
[4/5] Toxin Breath inflicts half damage but drains double the amount of meter
[5/5] All Special Moves have a 5% chance to reduce opponent's Super Meter by 10% - Malpractice (Arms/Hook)
[2/2] Upon losing his first Health Bar, Scarecrow will instantly gain 1 bar of Super Meter - The Aspect of Terror (Head/Arms/Chest/Legs)
[2/4] Gain an additional 100 Health
[3/4] Gain an additional 125 Defense
[4/4] Opponents close to Scarecrow inflict 5% reduced damage from all attacks - The Plagues (Head/Chest/Hook)
[2/3] Gain an additional 200 Ability Power
[3/3] Soaring Murder and Plague Special Moves inflict 25% more damage
- Blackfire (Head/Arms/Chest/Legs)
[2/4] 2 Extra Hits when extending Starfire's Character Power
[3/4] Gain an additional 125 Health
[4/4] Starfire's Character Power is reduced by 50.00% when cancelling from a Special Move - Tamaranean Queen (Full Set)
[3/5] Gain an additonal 125 Ability Power
[4/5] Starblast and Zal Rutha Drenthax damage increased by 15.00%
[5/5] All Starfire Meter Burns have a 5.00% chance to not require meter - In Memoriam (Arms/Crystals)
[1/2] Gain an additonal 100 Strength
[2/2] Character Power Meter regen increased by 20.00% - Teen Titan (Chest/Arms/Legs)
[2/3] Hair attack damage increase by 25.00%
[2/3] Gain an additional 100 Defense
[3/3] While on the 2nd Health Bar and under 15.00% health, for each 1.00% under, Starfire gains 1.00% increased damage
- Mythologies (Head/Chest/Weapons)
[2/3] Winning a Clash increases the Health gained or Damage inflicted by 15.00%
[3/3] Sub-Zero's Ice Klone becomes a Klassic Mortal Kombat victory pose - Exalted Grandmaster (Full Set)
[2/5] Ice weapon damage is increased by 15.00%
[3/5] Opponents frozen by Sub Zero's Special Moves remain immobilized for an additional 50.00% duration
[5/5] Sub-Zero's Ice Klone becomes a Polar Bear - Winter Demon (Head/Chest/Arms/Legs)
[2/4] Sub-Zero's Ice Klone duration is increased by 1.00 second(s)
[4/4] Sub-Zero's Klones recharge at a 15.00% increased rate - Peerless Cryomancer (Head/Chest)
[2/2] While on the 2nd Health Bar, Sub-Zero will instantly gain 1 bar of Super Meter when dropped below 10.00% Health
- Alura's Guardian (Full Set)
[3/5] Gain an additional 150 Health
[3/5] Gain an additional 300 Defense
[5/5] Increases the maximum duration that Supergirl can hover while in Super Hover - Kandorian Battle Garb (Head/Arms/Chest)
[3/3] 50% damage increase while Suncharge is active
[3/3] Inflict 50% extra damage to Males (Multiverse Only) - Warrior's Armor (Chest/Legs/Seal)
[3/3] Kryptonian Force can now trigger an Arena Transition - Sunstone Battle Armor (Head/Arms/Chest/Seal)
[4/4] Supergirl starts the match with 1 bar of Super Meter - Zor-El’s Gift (Head/Legs)
[2/2] Flawless Victory: 3.00% chance to gain a Regen Token for a Perfect Match
- The House of El (Head/Arms/Chest)
[2/3] Gain an additional 100 Health
[2/3] Gain an additional 100 Strength
[3/3] Activates Blue Heat Vision - Regime Regalia (Head/Arms/Chest/Legs)
[2/4] Gain an additional 200 Strength
[4/4] Superman's Total Strength is increased by 10% but Defense is reduced by the same amount - Last Son of Krypton (Full Set)
[3/5] Inflict 100% extra damage to Villains (Multiverse only)
[5/5] 10% chance to gain a Shield that reduces damage by 50% when hit - Armor of the Yellow Sun (Head/Chest)
[2/2] Superman's Unchained Character Power cooldown is reduced by 20
- Tefe's Torment (Arms/Club)
[2/2] Swamp Thing's clones inflict 50% increased damage - Abigail's Tribute (Full Set)
[2/5] Reduces damage taken from Environmental Interactions by 10%
[4/5] Reduces damage taken from Arena Transitions by 20%
[5/5] Swamp Thing gains 5% Health Regeneration when standing in Abigail's Garden - Weaponry of the Green (Head/Chest/Arms/Legs):
[2/4] Inflict 50% extra damage to villains (Multiverse only)
[4/4] Every 10 seconds there is a 100% chance that a small patch of Abigail's garden sprouts at a random spot on the arena floor. - Parliament of Trees (Chest/Arms/Legs)
[2/3] Gain an additional 200 defense
[3/3] 20% chance to inflict 50% damage on opponent when blocking an attack.
- The Goddess of Truth (Full Set)
[2/5] Gain an additional 150 Strength
[3/5] All Sword attacks inflict 25% more damage
[5/5] Increases Lasso attack damage while Hestia's Gift is active by 25% - Themysciran Battle Armor (Head/Arms/Chest/Legs)
[2/4] Gain an additional 100 Defense
[3/4] Gain an additional 150 Strength
[4/4] Decrease block damage while Athena's Power is active by 75% - The Pride of Hephaestus (Head/Arsenal)
[2/2] 10% chance to take no block damage from a blocked attack - Aphrodite’s Flawless Garb (Chest/Arms/Legs)
[2/3] Girlpower: Inflict 25.00% more damage to Males. (Multiverse Only)
[3/3] Flawless Victory: 5.00% chance to gain a Regen Token for a Perfect Match - Fabled Heroine of Themyscira (Full Set) [The Movie Look That Was Earnable Through Multiverse]
[2/5] Gain an additional 100 Strength
[3/5] Amalthea Bash Meter Burn can now trigger an Arena Transition
[5/5] Gain an additional 200 Defense
Added DLC, my own sets and sorted all (I think) formatting errors - Youphemism