Sultan
Kitana, Scorpion
So I just found something absolutely groundbreaking with Frost.
(Sorry about the shaky cam, but as you can tell by the video, backdashing, jumping and ducking does not escape. Obviously nothing else will either.)
YOU CAN GUARANTEE A MB.FREEZE RESET OFF OF A MB.FREEZE.
We thought it wasn't possible, there was always a catch... backdashing... delayed wake-ups.... try as we might, there always seemed to be a way out... but I knew in my heart of hearts that it was possible, it must be... this game is just too damn silly for it not to be.
HOW TO DO IT? !!!
mb.freeze, tap trait, mb.freeze
This is VERY difficult to execute. I hit it maybe 20 percent of the time in the last hour (I literally just discovered this). I'm not entirely certain about the timing: is it frame perfect and only possible if you tap trait instantly after mb.freeze recovers, and input mb.freeze instantly after trait recovers? I'm not certain, but I think it is, meaning you need 2 consecutive frame perfect timings in a row...
WHY THIS WORKS? !!!
This I think I can shed some light on. For anyone who's tried to perform a trait combo off of mb.freeze and wondered why it doesn't work, it seems like activating trait turns off mb.freeze's comboability, while retaining their immobility. For example, if you mb.freeze, after it's recovery you can dash forward with enough time to combo, but if you mb.freeze and immediately tap trait, for some reason you don't have enough time to combo. I'm assuming this was a safeguard against easy trait combos. I think this safeguard backfired and allows us to connect a mb.freeze that's completely inescapable...
It's time Frost brothers, the second winter is upon us. @Laos_boy 's budding technology has found it's final form, our enemies will tremble in fear, their health bars shall deplete in our ice storm. The vortex is no longer escapeable.
Every single combo now, with 2 meters, has an inescapable 38% ender...
100% trait combos are now possible...
Does Frost now rightfully hold the title of highest damaging character in Injustice?
Does this change match-up numbers? Does this change tier placement?
@xKhaoTik
@RiBBz22
@teh_kingdunch
@Rickyraws
@Vak Phoenix
@Cabronium
@Madog32
@astronout
@Pan1cMode
@ApocaLips
and the amazing @RunwayMafia who I am a fool to have forgotten
and any other Frost player I forgot!!
UPDATE:
Proof of concept video
UPDATE 2:
Execution tips
When timing the trait after the 1st mb.Flash Freeze, hold up+forward (or up+back).*** If Frost jumps, than you're inputting the trait too early or too late. Master timing trait while holding up+forward/back and you'll master the just frame.
A visual cue for the above: note the meterburn glow on her feet or the meterburn "blackhole" near her hands when Frost meterburns Flash Freeze. Trait should be input the moment the glow/blackhole disappears.
For inputting the mb.Flash Freeze AFTER trait, simply input the the Flash Freeze command at the tail end of traits recovery. This takes some practice, but when done correctly, Flash Freeze comes out at the first possible frame automatically.
***You can use this as an option select: if Frost jumps over the opponent, simply go for a 50/50 when she lands behind them - or if you jumped back, simply go for a forward air dash cross-up mix-up. Holding straight up doesn't exactly work because a neutral jump has slower start up than a forward/back jump - so you're not guaranteed a frame perfect timing - however the os with a neutral jump is arguably better (simply j2, 2 into 50/50).
(Sorry about the shaky cam, but as you can tell by the video, backdashing, jumping and ducking does not escape. Obviously nothing else will either.)
YOU CAN GUARANTEE A MB.FREEZE RESET OFF OF A MB.FREEZE.
We thought it wasn't possible, there was always a catch... backdashing... delayed wake-ups.... try as we might, there always seemed to be a way out... but I knew in my heart of hearts that it was possible, it must be... this game is just too damn silly for it not to be.
HOW TO DO IT? !!!
mb.freeze, tap trait, mb.freeze
This is VERY difficult to execute. I hit it maybe 20 percent of the time in the last hour (I literally just discovered this). I'm not entirely certain about the timing: is it frame perfect and only possible if you tap trait instantly after mb.freeze recovers, and input mb.freeze instantly after trait recovers? I'm not certain, but I think it is, meaning you need 2 consecutive frame perfect timings in a row...
WHY THIS WORKS? !!!
This I think I can shed some light on. For anyone who's tried to perform a trait combo off of mb.freeze and wondered why it doesn't work, it seems like activating trait turns off mb.freeze's comboability, while retaining their immobility. For example, if you mb.freeze, after it's recovery you can dash forward with enough time to combo, but if you mb.freeze and immediately tap trait, for some reason you don't have enough time to combo. I'm assuming this was a safeguard against easy trait combos. I think this safeguard backfired and allows us to connect a mb.freeze that's completely inescapable...
It's time Frost brothers, the second winter is upon us. @Laos_boy 's budding technology has found it's final form, our enemies will tremble in fear, their health bars shall deplete in our ice storm. The vortex is no longer escapeable.
Every single combo now, with 2 meters, has an inescapable 38% ender...
100% trait combos are now possible...
Does Frost now rightfully hold the title of highest damaging character in Injustice?
Does this change match-up numbers? Does this change tier placement?
@xKhaoTik
@RiBBz22
@teh_kingdunch
@Rickyraws
@Vak Phoenix
@Cabronium
@Madog32
@astronout
@Pan1cMode
@ApocaLips
and the amazing @RunwayMafia who I am a fool to have forgotten
and any other Frost player I forgot!!
UPDATE:
Proof of concept video
UPDATE 2:
Execution tips
When timing the trait after the 1st mb.Flash Freeze, hold up+forward (or up+back).*** If Frost jumps, than you're inputting the trait too early or too late. Master timing trait while holding up+forward/back and you'll master the just frame.
A visual cue for the above: note the meterburn glow on her feet or the meterburn "blackhole" near her hands when Frost meterburns Flash Freeze. Trait should be input the moment the glow/blackhole disappears.
For inputting the mb.Flash Freeze AFTER trait, simply input the the Flash Freeze command at the tail end of traits recovery. This takes some practice, but when done correctly, Flash Freeze comes out at the first possible frame automatically.
***You can use this as an option select: if Frost jumps over the opponent, simply go for a 50/50 when she lands behind them - or if you jumped back, simply go for a forward air dash cross-up mix-up. Holding straight up doesn't exactly work because a neutral jump has slower start up than a forward/back jump - so you're not guaranteed a frame perfect timing - however the os with a neutral jump is arguably better (simply j2, 2 into 50/50).
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